Attack Everything

Questlogs using this decklist
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Fellowships using this decklist
Do Everything
Derived from
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Inspiration for
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emorlecallor 1245

The sole purpose of this deck is to attack every enemy on the board. Don't bother trying to quest or defend, because the deck just can't. What it can do is allow your companions to rest easy knowing that you've got attacking covered.

You should try to build your attackers up one at a time. Mulligan for Bow of the Galadhrim. This can go on either Legolas or Haldir of Lórien and it helps boost their attack as well as providing access to Foe-hammer and Goblin-cleaver. Rohan Warhorse provides readying, and Dagger of Westernesse helps out in case the Bows are late in arriving.

Allies in the deck are there because of their high attack. A good portion of them are ranged, meaning that this deck doesn't need to engage enemies to be successful. The high number of ranged characters also means that Rúmil will be very effective when he comes into play. All of the heroes are ranged as well, so there are no worries about not being able to kill enemies because they're engaged with other players.

The other attachments in the deck fill out the attacking role. Black Arrow is so awesome if you can pull it off, and Arod can help somewhat with location control. Finally, Elf-stone can put more expensive allies into play for free.

Events in the deck have various functions. If you have the weapons, Foe-hammer and Goblin-cleaver provide direct damage and card draw. None Return can make sure certain enemies don't come back to haunt you. If you need an extra few progress tokens, you can use Hands Upon the Bow to kill an enemy in the staging area during the quest phase. Heed the Dream gives you the card you need AND something to do with your resources at the same time.

This deck goes well with "defend everything" and "quest with everything" decks, as it's really only good at attacking.

Enjoy!

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