Wisdom of the West

Questlogs using this decklist
None.
Fellowships using this decklist
Of Elves and Men - Thematic Noldor / Dunedain Decks
Derived from
None. Self-made deck here.
Inspiration for
Wisdom of the West 5 4 2 2.0
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Darkling Door 6122

Darkling Door has a newer deck inspired by this one: Wisdom of the West

Pretty much your standard Erestor multiplayer questing deck supercharged with Beravor. Draw tons of cards, then dump them to power effects. My wife has been playing this deck throughout the Grey Havens + Dreamchaser cycle so far and it has been working like a charm.

General Strategy

You'll go through your deck at least twice in a game, maybe thrice. Make sure you pay attention to how many Will of the Wests are in your discard pile, because you want to make sure that you play the last one to keep your deck going.

The key to this deck is versatility. You'll usually use Beravor's ability on yourself (to get two more cards to heal someone with Imladris Caregiver, play an ally with To the Sea, to the Sea!, pump someone's willpower or defense with Protector of Lórien, etc.) but you can safely give it to another player too if they need cards more than anything else.

Attachments

On your first go through the deck, you're looking to get down your key attachments ASAP: Light of Valinor typically goes on Erestor so you have a defender around. Silver Harp lets you keep cards from turn to turn. To the Sea, to the Sea! lets you get your 3+ cost allies down more easily.

In general, you're looking for your cards in your first go through the deck. Song of Travel helps with that. After your first go through the deck, most of what will be left will be cards, so you can use the lone copy of Song of Wisdom to smooth out your second play through.

Sideboard

I've added a sideboard to the deck with some cards you could use in the event that you need to sub out any of the unique allies to avoid multiplayer conflicts. Gildor Inglorion has been in and out of the deck all cycle--he usually only finds his way to the table by the end of the game, when everything is pretty much already in hand anyway, YMMV.

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