Super Secret Tech

Questlogs using this decklist
None.
Fellowships using this decklist
None.
Derived from
None. Self-made deck here.
Inspiration for
None yet.
Card draw simulator
Odds: 0% – 0% – 0% more
The gameplay simulator is an experimental feature and is currently only available for those that support RingsDB development on Patreon.
Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

MightyRauros 85

This deck was designed (starting with a template draft) to get Tactics Eowyn set up and ready take out all four trolls in Conflict at the Carrock, hopefully in a single turn. Here are the adjustments I made to the template draft:

Elven Jewler is there to help solve the issue of "dead" unique cards in my hand. We do not need three of her. Ally Arwen can help my Derndingle Warrior's block even better and a Westfold Horse-breeder might be able to help fetch those much-desired horses.

Attachments gets quite a shake-up. Unexpected Courage can get Eowyn readying, so one Warhorse will be fine. I'll switch in Snowmane since I need her willpower (especially in that final round) and Asfaloth for the fun of it (since Galadriel can lay down the Lore once she has her ring). With my low threat, one Rivendell Blade and one Dagger of Westerness would be a good arsenal for Glorfindel. Light of Valinor is still needed and Nenya, while a necessary part of the operation, should be easy to find with the Mirror of Galadriel. One attachment spot is still open, after getting rid of both Blades, but I feel pretty happy how things are looking in this section. Instead I'll give that spot to events and throw in a copy of Daeron's Runes to help find the pieces I need.

Finally, the rest of the events. The White Council is in here to help with readying and resource fixing in a pinch, but the main function is to help get cards back to be fished out with Galadriel's Mirror (especially if they were discarded due to the Mirror's fickleness). Will of the West can help with getting those cards in a well, so we'll put in one of those. Power of Orthanc, Fair and Perilous, and Ride The Down all have uses in a deck like this. The Mirror can grab them for us, then Dwarven Tomb can give multiple uses of the one we need most. And now for The Hammer-stroke. A big hope for this deck is eliminating all four trolls in one turn. To do that, they need to be engaged simultaneously. We'll drop out another hammer to make it the right tool fit.

So how did it work out? Four less trolls in the wild lands of Middle-earth! Two Unexpected Courages, a Rohan Warhorse, and The White Council gave Eowyn the action advantage she needed to get the job done.

Not saying it went perfectly. I could not find Nenya for the first 3-4 rounds for the life of me, which significantly hurt my ability to blow past through the first stage at the rate I wanted. The staging area started getting a bit concerned, but that was easily solved once Nenya was back on the scene.

And even with a win there are changes I would want to make. Galadriel's Handmaiden is a great card, but Galadriel herself + Elrond's Counsel provided more than enough threat reduction for this deck. Celduin Traveler would have been more of a welcome sight, allowing me to get a few peeks at the encounter deck. I would fully switch those out. And instead of taking out a copy of Nenya, let's leave all three of those in and take out a copy of Resourceful.

0 comments