Ain't Paying Nobody (Except Maybe a Few People...)

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Ain't Paying Nobody (Except Maybe a Few People...)2.0 10 7 3 3.0
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bigfomlof 555

bigfomlof has a newer deck inspired by this one: Ain't Paying Nobody (Except Maybe a Few People...)2.0

So, when I first saw the new Imrahil, I wasn't excited about his outlands banner-thingy, but rather his round action. I thought, hmm, how can I try to cheat in every available expensive dude (and I limited myself to the 2 spheres in the deck) for some desperate assistance? 34 allies, all expensive, should help.

Now, there are still some cheapies,just in case, and Theodred with Steward can do much of the actual paying for things (as a good leader should, am I right?).

My big questions are these, and after a few play-throughs, I'm still not sure:

1) Is one ally a turn, though a strong ally, enough to maintain board state? 2) Should Celebrian's Stone be there? I've seen it once and it was great on Theodred that one time. 3) What actual role in a Fellowship does this deck play? 4) Is it a genius deck, or stupid?

Hopefully, others can play it and let me know!

2 comments

Nov 07, 2016 serre 119

1) that depends the scenario, but in this case it's not so powerful. You can use every turn prince imrahils ability to get an expensive ally into play during the combat phase but it doesn't stay in play for the next turn, so it cost you every turn 1 resource to get 1 ally which leaves play at the end of the combat phase. With na'asiyah as second hero you cannot pay resources for allies so you are limited in playing allies from your hand. For more consistency i think you better swap na'asayih hero with another tactis hero imo (or remove some tactics allies and add vigilant guard or ramient of war attachments for na'asiyah).

2) not if your gonna play the combat deck. your focus is combat, so celebrian stone is not necessary in your deck. - if you wanna make this deck also able to quest i suggest to play a third visonary leadership instead, and remove some non-gondor allies and add cheaper gondor allies to the deck instead. But then again you are better not to use Na'asayiah.

3) well how you are building it right now, you should handle combat. and let questing and encounter manipulation and threat reduction handle other players decks. You have sneak attack vs gandalfs, feints, and strong though allies to handle combat.

4) I'll first of all always play 50 cards instead of 51. You wanna draw steward in your opening hand. so try to play 50 cards instead. Secondly i do not see the reason of playing na'aysiah in this deck. You cannot use his resources for allies , so the only card in this deck you're able to use with na'assayiah is feint, and his ability. and visonary leadership is great in a gondor deck, i think you play to few gondor chars to be able to benefit from this +1 willpower. Don't forget getting a gondor char into play with imrahils ability during the combat phase has no benefit at all that you get +1 willpower during combat. Also this deck is missing card drawing. If you can get steward in your opening hand, this deck will be slow. But on the other hand if you have it and all of your allies are from the tactics sphere in your hand or most of them, you have lot's of turns you are just able to use your hero's ability's for 1 resource. I suggest try it out and you'll see what i mean. Against lower difficult scenarios you might be ok but against the higher ones, it will be though imo.

Nov 07, 2016 bigfomlof 555

I agree with what you say and thank you for the thoughtful input. This deck is a ton of fun to play. Na'asiyah with Azain is a great combo. I've been wiping out brigands all day!