Blades in the Dark

Questlogs using this decklist
None.
Fellowships using this decklist
None.
Derived from
Blades in the Dark 2 2 0 1.0
Inspiration for
None yet.
Card draw simulator
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Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

SynnerG 19

Made to pair with a Mono-Spirit deck for duo-play. The other deck runs Arwen, Beregond, and Galadriel with threat reduction and sentinel. Once the defenses are done, if Aragorn has one enemy in front of him he can start to chain pull enemies for card draw and clear the board to reduce threat in the staging area to make questing manageable.

I sometimes include tactics cards for my partner's Beregond. He can easily threat down twice a turn with Beregond and Galadriel's powers and he uses Song of EƤrendil and The Galadhrim's Greeting to keep me low. If I can get out a Fast Hitch on Merry and Wingfoot on Aragorn, I can still send 6 Willpower each round so I pull my weight in getting past the quest. If I'm not currently engaged with an enemy I'll name "enemy" with Wingfoot and if we draw one I'm ready to fight, but if not, then nothing lost. My partner has Asfolath (after Nenya gives Galadriel Lore resources) and I have Arod to help with locations as well. If he cannot get his defenders online or it's a very enemy heavy encounter I have my own defenders. Raiment of War on Boromir and the Rammas will have them doing work. Most things are low cost (In the Shadows and Take No Notice are actually free) and if I need to accelerate then Arwen can discard to give Aragorn a resource.

I also call Warden of Healing and Honour Guard my "Bros for life" combo. If I can get both out then one protects the other and control damage for the rest of the game. If a treachery would deal damage to allies I can use the Guard to save the Warden and then the Warden can heal the Guard and repeat the combo. The guard is also great for Archery encounters to prevent one and then take up to two, and then slowly heal him every round.

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