Bulwark of Gondor

Questlogs using this decklist
None.
Fellowships using this decklist
None.
Derived from
Bulwark of Gondor 1 0 4 1.0
Inspiration for
None yet.
Card draw simulator
Odds: 0% – 0% – 0% more
The gameplay simulator is an experimental feature and is currently only available for those that support RingsDB development on Patreon.
Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

monkeyrama 21

This deck is based around getting out as many Gondor allies as possible in support of the Lord and Lady of Ithilien, whose deck pairs with this one. It eventually quests quite well, but is especially potent in combat.

The ideal opening hand has Visionary Leadership, Steward of Gondor, and Gondorian Shield, but of these the most important is Visionary Leadership. That provides important questing boosts that this deck and its partner need. Steward of Gondor is the least important of these three.

Boromir is given Captain of Gondor, Visionary Leadership, and Sword of NĂșmenor, and pretty much just needs to keep one resource at all times and to attack enemies.

Denethor gains Armored Destrier and DĂșnedain Signal from the other deck, and from this one gains Gondorian Shield, Steward of Gondor, and Rod of the Steward. He is the tank, eventually defending for a consistent 5 defense along with readying. In bad situations you can use Behind Strong Walls to give me an extra defence. The spare Shield can go to the other deck.

Prince Imrahil is the fun card. He gains The Red Arrow and Heir of Mardil. With these two he can quest for 3 or 4 if Boromir is boosting him, and then gets given a resource by Denethor in the combat phase to ready with Heir. He can then spend that resource to summon a useful ally!

Many other cards are simple plays: A Very Good Tale is best used with high cost allies to ensure a good return, although notably it is a very good way to get Knight of the White Tower in without having to pay 4 resources from 1 hero! Imrahil's ability can help to cheat a high cost ally in to power A Very Good Tale. Campfire Tales provides card draw, and The White Council is a utility card to provide both decks with what they need at any given time. This deck usually uses the return of a discarded card.

The allies are self-explanatory in most cases. The deck often runs into the high threat levels, but that can power the Veteran of Osgiliath, the Honour Guard, and The Red Arrow. Citadel Custodian is there to be put in play by Imrahil for A Very Good Tale. In some quests, especially those in the Harad cycle, defending allies need at least some willpower. In those situations sub out the Defender of Rammas and put in the Defender of Cair Andros, since that 1 helps a great deal, and often the Defenders are at 4 defence anyway. Pelargir Ship Captain and Squire of the Citadel are there to smooth resources to the other deck.

Really it is Imrahil who makes this deck tick and who makes it fun. His 'lucky dip' ability can be very useful!

0 comments