Adventures of Thorongil: The Rising Heir

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WingfootRanger 2646

"He was Aragorn son of Arathorn, the nine and thirtieth heir in the right line from Isildur, and yet more like Elendil than any before him."

—The Silmarillion, Of the Rings of Power and the Third Age

This installment in the series of thematic Aragorn-focused decks sees him growing over the years and attaining worthiness of the legacy he was born into. After proposing to Arwen, he wandered the wilds and served the lords of Rohan and Gondor as he grew into his kingly stature, but his memories of Arwen will forever lift his spirits and spur him on. Though he serves secretly under the name of Thorongil, men of all the kingdoms seem to rally to him for his noble aura.

This deck is a questing deck that doesn't really fight back, so it will need another deck to defend and kill the enemies. Questing and location control will be well taken care of however, and the deck supplies healing and handles its own threat levels thanks to Aragorn. The basic plan is for the deck to swarm the board with quality allies and buff their willpower for high totals while kissing locations goodbye.

Arwen Undómiel, Aragorn, and Théodred makes for the hero team that is well-suited for spitting out allies and buffing their stats. Both Arwen Undómiel and Théodred will quest every round, and Théodred will frequently give his resource to whichever of the heroes needs it, usually Arwen. I send Aragorn to the quest unless I know that I may need him to block an enemy.

Between the abilities of Arwen Undómiel and Théodred, you can gain total of 3 resources on either Arwen or Theodred throughout the round. This will let us easily ply most cards in our deck, but Steward of Gondor goes on Arwen Undómiel to help pay the expensive string of allies. A Good Harvest is useful for making those expensive or a bit more affordable by spreading out their cost among the heroes.

Once you get Steward of Gondor and either Gléowine or Elven-light, the ally-playing machine should be in full effect. Most of the questing allies won't die in one hit from a treachery, and any damage on characters is healed up by Warden of Healing or The Long Defeat. Any specifically bad locations are dealt with by Thrór's Key or Heirs of Earendil.

In the middle or late game, if threat is an issue Aragorn brings it back down to manageable levels. Their are several ways of drawing cards in this deck, but Steward of Orthanc is the only one that other players may take issue with if you use it too often. So use it wisely to avoid spiking their threat too much.

That is basically it, this deck is a pretty darn solid questing deck once it gets rolling and has ways to preserve itself against just about anything that is not an enemy. It will provide a thematic adventure with Aragorn and Arwen taking a stand against the shadow with a storm of willpower! So pair it with a good combat deck if you want to give it a go.

2 comments

May 25, 2018 Seastan 42020

Looks like a solid thematic deck! Did you consider Legacy of Númenor at all? It would fit right in the theme, and I find it to be such a powerful card even without the Aragorn reset button.

May 25, 2018 WingfootRanger 2646

@SeastanThanks for the feedback! I actually had Legacy of Númenor in an earlier version of the deck, but it was cut out as it evolved. The resource costs are steepest in the sphere in this deck rather than being spread evenly amongst the heroes' spheres. This means that Legacy does not help the resource curve as much as more concentrated resource acceleration from the likes of Steward of Gondor. The addition of Théodred also greatly helped with the resource curve and I felt it best to remove Legacy of Númenor in favor of other cards to widen the deck's capabilities.

It is also the case that Legacy of Númenor is not always the best card to use in multiplayer. Sometimes I play with people who lack adequate threat control in their decks to handle any abuse of it, and Desperate Alliance Aragorn is unlikely to save everyone in a 4 player game. Certain quests also significantly spike players' threat, making a non-Doomed resource acceleration a tad more reliable all around.

I do agree it's a great card though, one that I consider anytime I add Aragorn to my roster.