Thematic Saga - "Mount Doom"

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This is the Fellowship I used for Mount Doom in my Thematic Saga run (which includes the 2 PoD quests that are inserted after the 1st quest in Black Riders. I had 8 resources on Barad-Dur based on "Black Gate Opens" results. I have 2 core sets and used cards thru the Haradrim cycle. The beginning of my Saga run is here: https://www.ringsdb.com/fellowship/view/5145. The previous quest, Black Gate Opens, is here: https://www.ringsdb.com/fellowship/view/10608/thematicsaga-blackgateopens

Boons: Brace Of Coneys (x2), Anduril (not used), Sting (used in Hobbit Deck), Old Bogey-Stories (Pippin), Tireless Ranger (Sam), Noble Hero (Aragorn - not used), Mithril Shirt (not used), Glamdring (in Assistance deck), Leader of Men (Aragorn - not used), Intimidation (Legolas), Esquire of Rohan (Merry), Esquire of Gondor (Pippin)

Burdens: The Searching Eye (x2), Gandalf's Delay, Panicked, Overcome By Terror, Fear of Discovery, Pursued By The Enemy, Overcome By Grief, Ill Fate

Due to the mechanics of the game, there's only so much you can do to make this a thematic quest. I decided to take a "Frodo's favorite memories" approach to the theme. Rosie is a memory of home. Elrond and Galadriel are memories of his Elven stops on the journey. All the heroes outside of Sam are his best friends and Fellowship companions.

I beat the quest in Easy Mode on the third try with this Fellowship. Would have won on the second try, but 2 huge threat-increasing Treacheries in the final questing stage knocked me out. If just one of them had been an enemy or location or a Treachery that didn't hit my threat so hard, I would have won.

See individual decks for basic advice on them.

Quest hard --- all the time. It's okay to not have an active location. It's okay to not kill every enemy on the first combat round (but have a plan).

Make sure you will be able to pass the final Fortitude Test --- which is enhanced. Save your will-power boosting effects for that final test... unless using it now will clear a stage.

Tough quest. A fitting end to the Saga campaign.

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