Legends of the Light take Mount Doom

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Christian_Medic 982

Had to tweak my standard build for the final battles, trimming off my sea of allies and making it all about powering up the three legends as they at long last finished their journey and have destroyed the One Ring.

5 comments

Jun 21, 2019 Denison 619

Well done! Did you run this deck solo through the campaign?

Jun 22, 2019 Christian_Medic 982

I did! One-handed through the entire campaign

Jun 22, 2019 Denison 619

How much did you deck change throughout the campaign? Were there any specific cards you would have in the sideboard for specific quests?

Jun 22, 2019 Christian_Medic 982

Sorry to clarify this is the trimmed down version for the final Mount Doom quest. I ran a much larger deck for the entire campaign but was running into trouble with it on the final quest. I'll post up the full one later on and link it from here. That version has more allies, pretty much all of the Threat Reduction I have, and the amazing Path of Need which is my MVP card for the campaign (life-saver on Helm's Deep especially with these monster epic heroes).

Jun 23, 2019 Christian_Medic 982

Here is the full version: ringsdb.com