Haldir and Frodo - Sneaky sniper (my Temple of Doom deck)

Questlogs using this decklist
None.
Fellowships using this decklist
None.
Derived from
None. Self-made deck here.
Inspiration for
Haldir's Fellowship 0 0 0 1.0
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Mortendall 549

This is the deck I used to beat the Shadow in the East box. It was heavily modified from the first to third quest. The current iteration struggled in the final quest, but still managed to land a win. It is extremely powerful if it gets the right start. The deck takes advantage of the low starting threat to play as many secrecy cards as it can the first two rounds, hopefully resulting in major resource acceleration. It should be able to activate the fellowship contract within three turns. Once it is rolling, you can power-quest to clear stages and locations, and due to the low threat decide when you want to engage enemies. If enemies remain in the staging area, Haldir can snipe them. With a dunedain marks and the fellowship bonus, he becomes quite fearsome. Hopefully, you will get a Resourceful on Frodo early on, allowing you to activate his ability on a big ally like Treebeard.

For your opening hand, you want to see as many secrecy cards as possible, plus drinking song and heed the dream. Quickbeam is also good to have as you can play him on turn 1. Play as many timely aids and resourceful as you can. It goes without saying that Timely aid wants to fetch you big allies. If possible, play a very good tale early on as well (you can search for that or more timely aids with Heed the dream). When you have emptied your hand for these events, play a drinking song if you have it to gain more secrecy cards. The combination of Timely aids and Very good tales should fill our your board rapidly. Don't be afraid to rely on the one ring for the first round to cancel encounter cards or to take undefended attacks. Your ally swarm should build up steadily, allowing you to flip the fellowship contract.

Use Frodo to ready big allies like Treebeard or Glorfindel. Use Haldir to snipe smaller enemies in the staging area if you don't feel like engaging them, because you lack a defender (I usually defend with Treebeard, Jubayr or Gandalf). You should have plenty of lore resources available so don't hesitate to activate Ioreth. You have plenty of options for questers and attackers.

A word on threat: The deck includes Gandalf from OHaUH, which causes a change of playstyle if he enters play. Frodo negates his threat increase somewhat, but with him your threat will increase. With an active contract he becomes a 5/5/5 that quests for free, so I think it is well worth it. This can be a problem in Temple of Doom, though. Just a word of warning.(The inclusion of this Gandalf was based on Beorn's weary pilgirm deck).

Smeagol's card draw hasn't been that useful to me, in fact I don't think I have activated it once. It is a good backup if you are desperately digging for an ally to play. If Smeagol flips early it can be devastating, because it usually means your contract flips over. Consider saving a Master ring for the Stinker treacheries.

Overall, this deck is super fun to play, but almost a little too overpowered for my taste. I will look to this deck if I'm looking to rage quest something!

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