Conflict at the Carrock Nightmare Solo Progression

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Copterman 1017

DECK NAME - Conflict Escalation

https://youtu.be/lgsPsmUysiA

OVERVIEW - Use Denethor and 3X Unexpected Courage to control the encounter deck. Do not quest successfully the first 6 rounds. The Nightmare Setup card places a progress on the quest card each round so you will advance to Stage 2 after questing phase in round 7. By then, you should have drawn all or nearly all or your deck. Use Aragorn's Refresh Action during round 6 so that the Trolls won't engage you in round 7. Then slowly pick the trolls apart. Wins in 11 rounds usually.

HEROES

STRATEGY

  • OPENING HAND - Steward of Gondor and A Good Harvest is the dream; otherwise look for card draw
  • STAGE 1 - do not quest successfully no matter what you do; just use Denethor to bury enemies and to peek ahead so you know what kind of to commit during questing; see OVERVIEW above
  • CARD DRAW - Beravor each round; a couple of safe/early Peace, and Thought, Gléowine, Daeron's Runes, and Mithrandir's Advice should draw your entire hand by round 8
  • THREAT REDUCTION - Aragorn's Refresh Action in round 6 and 2X The Galadhrim's Greeting is enough
  • STAGE 2 - remember to use Aragorn's Refresh action before moving to round 7; see instructions below for stage 2 approach
  • STAGE 3 - choose Hill Troll for the non-unique troll enemy and insure your is below 30; chump the boss troll and then attack back and kill for the win
  • Miner of the Iron Hills - save for removing Sacked condition
  • A Burning Brand - included to protect Denethor (or even Aragorn if in a pinch) against Muck Adder attacks
  • Forest Snare - save for stage 2 if possible, but sometimes you get an early enemy you need to trap
  • A Test of Will - results in a free round when you cancel treacheries; preference for the first few rounds
  • Peace, and Thought - use sparingly and only if you are desperate for certain cards; don't use Beravor for this action; best to have an Unexpected Courage or 2 on Denethor if possible
  • LOCATIONS - leave Hives and Hives in the staging area; be careful not to leave a Troll Lair in staging or you can't reduce your threat

STAGE 2 BREAKDOWN

  • Round 1: engage Louis and feint him; attack and damage him but don't destroy
  • Round 2: put Forest snare on Louis; engage Rupert and feint him; attack and destroy Rupert
  • Round 3: engage Morris and chump w Gleowine or defend w Denethor; attack and damage Morris but don't destroy him; destroy Louis
  • Round 4: forest snare on Morris; engage Stuart and feint; attack and kill all trolls
2 comments

Jan 29, 2023 Mathrandir 66

Nice deck! Don’t think its a progression deck though, you are using cards from the Gondor expansion cycle and Carrock is in the Mirkwood cycle.

Jan 29, 2023 Copterman 1017

This is the nightmare version which came out after Morgul vale. Nightmares were PODs that mixed in harder cards to make the original quest harder.