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Copterman 1586
DECK NAME - Morgul Do In
OVERVIEW - To "do in" means "to bring about the defeat or destruction of." Thought this was a clever way of tipping my hat to the river Morgulduin that flows from the Morgul Vale to the Anduin. This deck is designed to "do in" this difficult quest by keeping low until we ping away at the boss enemies with 3x Ranger Bow.
HEROES
- Frodo Baggins - attach Hobbit Pipe
- Glorfindel - attach Resourceful; Light of Valinor proved to be unhelpful as we eventually don't have to quest with Glorfindel
- Pippin - attach Hobbit Pipe and Resourceful
STRATEGY
- OPENING HAND - PRIORITY: look for Hobbit Pipe and/or Bilbo Baggins; nice consolation prize would be Risk Some Light
- STAGE 1 - we'll stay here until we have our entire board state set up; keep low and at least under 12 before moving on to stage 2; we never want to engage an enemy
- STAGE 2 - should be around 0; just take out Lord Alcaron w Ranger Bow
- STAGE 3 - same method as stage 2
PLAYER CARDS
- OUTLANDS ALLIES -
- Bilbo Baggins - 3 copies increases our chances to get early Hobbit Pipe; extra copies good for Daeron's Runes
- Galadhrim Minstrel - pairs with Island Amid Perils for threat reduction and her response is vital to the deck's success
- Ithilien Lookout - his response is good tech against Orc Vanquard; also is cheaper that Ithilien Tracker due to this being a secrecy deck
- Hobbit Pipe - the linchpin of the deck; try and use its response every round
- Free to Choose - helps serve as extra copies of A Test of Will in that it deals with some treacheries that raise while synergizing with Hobbit Pipe
- Ride Them Down - Morgul Bodyguard, Orc Captor, or Warrior of Nurn
- Will of the West - only need the one copy
ENCOUNTER CARDS
- Orc Vanguard - deck seeks to avoid using Risk Some Light and Ithilien Lookout; only way to deal with it is Ranger Bow but an early reveal of this enemy is what we fear the most
- Warrior of Nurn - Pippin helps raise his encounter value to 20 so we have the slightest bit of breathing room early