Gandalf and Dunedain Friends

Questlogs using this decklist
None.
Fellowships using this decklist
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Derived from
None. Self-made deck here.
Inspiration for
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Apples 11

This deck is still technically a work in progress. It has limitations for the cards that I have access to in person. So it is not as efficient as it could be. Ive only tested it in solo play (not two handed) so I havent tested synergies between other decks. Id assume any deck that synergises with dunedain would do just nicely.

I only have access to the core set, mirkwood cycle, angmar awakened set, fellowship saga and Khazad Dum (though i dont think i use anything from that.)

The idea of the deck is to take advantage of the fun Dunedain playstyle of engaging enemies while using gandalf to be a powerhose toolbox once set up. Once he gets going, the deck explodes and is able to control a lot of situaitons.

The deck has high starting threat, so I had to add some threat reduction without losing too much of the flavour that I was going for. I have made a lot of decisions that are kinda mid or bad because I refuse to give up on the idea of the deck that I wanted to make.

Overall, the deck runs pretty well but can be prone to bricking at times. However, it is more prone to just having so many cards in hand that they just sit there and arent needed. Its a funny dichotomy really.

Again, its a work in progress, but I feel happy enough about it at the moment to publish it for others to check it out.

2 comments

Dec 01, 2025 Tisroero 1

You may want another Wizard Pipe. Without it, many of these cards are dead weight in your hand.

Actually, on that note, how married are you to Ranger Summons? Honestly having three of HoV, SoG, Wizard's Pipe, and Gandalf's Staff would prolly help the bricking issue the most, since there's no real card draw here. Speaking of, how's about a nice Gléowine in these trying times? Could easily swap out those Snowbourn Scouts for him.

Dec 02, 2025 warlock000 5420

I would definitely add Wizard Pipe (most important thing in this deck). You can cut Dunedain Message and Ranger Summons as well.

Remember that the only way you can play San Ford Sentry, Athelas and Forest Snare here is from the top of your deck. So without Wizard Pipe, if you draw them to you hand they are totally dead cards.