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| Adventures in Eriador 2.0 | |
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| Support for Eriador | 0 | 0 | 3 | 3.0 |
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| Card draw simulator |
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Cross1205 114
NOTE: This deck is built to be played with the Defenders of Eriodor deck.
NOTE 2: I tried to stay in the theme of Elves and Dunedain. So some sacrifices have been made.
This deck is all about Support. Questing, Locations, Card draw, threat management, readying. You name it!
I don't think I need to explain Glorfindel. He is here to give me a low starting threat and with his toys: Elven-light and Asfaloth he just becomes "Sher's Kiss". If you give him a Rivendell Blade and maybe a Dúnedain Mark from the other deck. He becomes a good fighter as well.
Arwen Undómiel is a strong quester, but her main reason is her ability for resource generation. You will end up with a couple of unplayable doubles or even sacrificing a unneeded event card for some needed resources happened a lot. BUT! With Elven-light your card draw engine gets up and running!
Then Aragorn has a great ability for threat reduction and with Desperate Alliance you can use the same ability for the other deck. There are a couple of 1 of attachments. They are not essential at all, but are fun to get out on Aragorn. Ring of Barahir is great, because paired with Celebrían's Stone and Sword that was Broken it gives him a great health boost. You can also give him some Dúnedain Warning and he becomes a decent defender. With A Burning Brand and sentinal, he's helped out with defending a lot. Heirs of Earendil and Tale of Tinúviel works great with this line up.
Lastly the side deck. This is a crucial part of this deck. I constantly swapped out cards between quests as needed. Need some healing and condition removal? Athelas and Lore of Imladris. Need some location control? The Evening Star. I tended to swap out Tale of Tinúviel and Heirs of Earendil for this.