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granimaljeff 130
Even though this deck does have 10 cards more than everyone would like, it shouldn’t be too much of a problem since there’s lots of card draw, via Haldan, Ancient Mathom, and Gléowine. Plus, the only cards I need to see in the starting hand are Scouting Party and Dwarven Tomb. The other ones work really well, so I shouldn’t be too upset about my starting hand. (And other cards I draw up.) Scouting Party goes excellent in this deck, and the goal is to play it 6 times (through Dwarven Tomb) to hopefully win the game quickly.
Since this deck isn’t very combat minded (except for Gift of Foresight), it’s best to play in multiplayer. Or you can try out the new The Breelanders “player” from ALeP’s Fangs in the Dark scenario!