Return to Mirkwood - Nightmare - Progression
nttArc 250
Description
You know what they say, 10th times a charm ... right? Well this one took me 10 attempts. And I know I could have rebuilt completely different decks, but I thought I could do it with these and ultimately made it work.
Depending on your starting hand, this scenario ended up either being a quick loss (5 times) or a long playthrough where I felt mostly in control the whole way until the last phase where I got overrun by enemies (4 times). Somehow on my last play I blazed through quest phases 1-3. I ended up staying on the last phase for quite a few round, 1 enemy kept coming out each time. It was manageable but annoying that I couldn't just end the scenario and my threat was about to become concerning.
Ultimately, the awesome starting hands I began with had 2x Fast Hitch and 1x Steward of Gondor for deck 1 and 1x Light of Valinor for deck 2.
This was probably one of the hardest scenarios I've played (Lake-town clearly the hardest). Good luck!