blue wizardry at different paths
doomguard 2568
Description
so folks a deep deep into aleP-territory fellowship. i stole some ideas from others and combine it.
it might be a bit of a turteling-fellowship but is not helpless at the beginning. the strategy is to defend nearly everything with Beorn and let the others do the rest. for that the sidequests help a lot.
a big important question is to clarify: what about Beorn and At the End of All Things,my interpretation is:
- becaue he is immune to playercardeffects, he does not get anything of the contract, no buffs no nerfs, so, that means, both start with 28 thread (he does not increase because its a playercardeffect) then, only Pallando get the bonus for attributs and only he get the additional sphere. the cardsearch after flipping is not modified by anyway an Beorn get no additional res.
many decisions to make even from the start:
- use Rods of the Five or not? depends if you can reduce thread normally i would use it else depends
- go superfast exploring of the first sidequest, or try a normal game. and if wich one first? (Gather Information or Keep Watch
- you can fail quest up to 6 without increasing thread be aware of that
- after flipping what cards to choose
little tricks:
- at Pallando the You Cannot Pass! is worth it even without paying 1 res. +3 defense for him and a readying (on him or Alatar
- with Beorn's Rage and the Keep Watch explored, Beorn can take a str4 enemy without taking damage (even improveable with the Honour Guard and with a bit luck the enemy has Entangling Nets attached)
- Beorn defends at Alatar and with some Legacy Blade they kill everything
- Strider takes whoever get it first
- for heavy questing later in the game, the Pallando-deck could theoreticially pile up to 6 (in words "six") because of getting them out of the discard from the other deck with Stand and Fight (even increase from 3 to 4 is huge, possible aim at flipping contcact)
- do not forget to cancel bad shadows with Hasty Stroke and Luin Cultist
- absolut safety-option for Beorn Dori
- at flipping it might be useful to select Birna
some thoughts?
happy questing
You still have to pay the resource if you want the boost for You Cannot Pass!. Otherwise, this looks good! It's interesting to see you making a foray into ALeP! ;)