I'm a lumberjack, And I'm okay, I sleep all night, And I work all day!

(He's a lumberjack, And he's okay, He sleeps all night, And he works all day.)

I cut down trees, I eat my lunch, I use the lavatory. I hope there are things in the forest, so you don't have to pay for me.

(He cuts down trees, he eats his lunch. He uses the lavatory. We hope there are things in the forest, so he can play for free. He's a lumberjack, And he's okay, He sleeps all night, And he works all day.)

62

I'm a lumberjack, And I'm okay, I sleep all night, And I work all day!

(He's a lumberjack, And he's okay, He sleeps all night, And he works all day.)

I cut down trees, I skip and prance, I like to press wild flowers, I attach cards to the forest, to level up my powers!

(He cuts down trees, he'll skip and prance, he likes to press wild flowers...? He'll attach cards to the forest to level up his powers! He's a lumberjack, And he's okay, He sleeps all night, And he works all day.)

62

I'm a lumberjack, And I'm okay, I sleep all night, And I work all day!

(He's a lumberjack, And he's okay, He sleeps all night, And he works all day.)

I cut down trees. I eat my meals. I have buttered scones for tea. I like to go exploring, And draw a card for free!

(He cuts down trees. He eats his meals. IHe has buttered scones for tea. He likes to go exploring, And draw a card for free! He's a lumberjack, And he's okay, He sleeps all night, And he works all day!)

62

I think this cards is underrated, especially in multiplayer games. At first glance it looks bad for multiplayer, cause only you get to search for a card, while everybody has to raise their threat. However the card you grab most likely will gave a benefit for other players, like Deep Knowledge or Legacy of NĂºmenor. So for your teammates, it essentially gives them the effect of a doomed event for +1 threat, which is still almost always a good deal, especially with Deep Knowledge. If you ask me if i want to raise my theat by 3 to draw 2 cards in any moment of the game, I would say yes most of the time. Of course there are some decks like Hobbits or Secrecy that want low threat, but then you are probably not running doomed events anyway. But if you run Deep Knowledge in your fellowship to help with card draw (something a lot of decks do), I think this card should be considered more often. There also is the disadvantage that you might draw this after you played all your dooomed events, but if you have already drawn 6 cards from deep knowledge, one dead card in your hand probably might not change the outcome of the game.

1596
I also love getting this with Saruman, since it guarantees two extra readies (one for itself and one for whatever other card you fetch). —
Just to add to that, it lets you make good use of Keys to Orthanc, cashing in one resource playing the Seeing Stone then an immediate second resource for the next Doom card. —

I want to like this contract more than I do. The idea of enabling 2-hero decks -- like how Grey Wanderer enables single-hero decks -- is attractive, but in practice I rarely feel like this contract is worth it. As is often pointed out, you can almost always better accomplish what you want your deck aims to do by subbing the contract for a third hero. The contract simply does not provide sufficient benefit, in my opinion, to offset the steep cost of losing your third hero. I wish that it didn't come with the additional threat increase -- I want to run 2-hero secrecy decks, which help make up for the resource loss, but it's not possible with an additional 8 starting threat. That's a shame.

tl;dr - this is a contract that I want to love, but that doesn't love me back.

642
does contract(s) count as playercards? —
I personally think the contract is perfect. While it could be stronger, the only thing you are really losing is the additional starting resource and third hero ability. The increased stats and built-in reading compensate for the action of the hero. Once you flip the contract, the lost resources are replaced and you actually get additional cards. While other contracts are stronger, you can definitely make decks with this contract that are stronger than some three hero decks. —
Yes contracts are player cards —