Daeron's Runes

Event. Cost: 0.

Action: Draw 2 cards. Then, discard 1 card from your hand.

"These are Daeron's Runes, such as were used of old in Moria..."
Gandalf, The Fellowship of the Ring
Carolina Eade

Foundations of Stone #108. Lore.

Daeron's Runes

I would argue that Daeron's Runes should be a three-of in every deck that has a Lore hero. Conventional card game wisdom goes that you should build the smallest deck possible, so as to get your most important cards early and often. Three copies of this free, instant draw effect - for most purposes - reduces your minimum deck size to 47, with the barely-existent drawback of having to discard something afterwards. You'll almost never have a full hand of things you immediately need or can't replace, and you'll often want to dig for a specific card that you need more than what you currently have. You'll also probably have extra uniques to toss at some point, or cards that you can interact with in the discard pile later.

I started using this card. Thanks for the recommendation. I made a deck with Elrond, Daeron's Runes, Vilya, and Will of the West and it has been awesome. Been able to get Vilya out quickly and if I happend to throw something away I need now, I can still WotW a card back into my deck. — k_rock 8