Signals and Songs
This fellowship seeks the recur ally Gandalf every round.
The problem with using Reinforcements repeatedly is having a mono-Leadership deck that can reliably draw into the combo cards (Second Breakfast and Tome of Atanator, for instance) to keep the wizard around.
The companion deck seeks to cover that weakness by featuring three heroes that can all contribute card draw to the Leadership team.
The purple deck can draw into 11 cards on turn 1, making even Erestor blush. Gleowine, Heed the Dream, and Deep Knowledge are there to help dig even further.
These decks were tested on Escape from Umbar due to the two engaged enemies in set up just to see if they could eke out a win. I managed to play Gandalf at least once every round and came up victorious.
It was also a fun challenge to use signals and songs to fuel secondary strategies of combat and quest boosting.
I’m curious to hear from the community what other scenarios these decks would do well with and what other decks the draw team could help support.