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Northern Alliance 2 |
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Merchants of Dale v2 | 0 | 0 | 0 | 1.0 |
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I think you lack allies. Those attachment's won't do you any good without a solid army to play them on. Add third trader (so you can stack attachments on single units and keep drawing cards), third warrior (he's very solid and he can accelerate you) and two knights of dale at the very least. Won't tell you what to cut, but with this many attachments, you can figure this out (probably cram/one ancestral/thor's map/key are swappable)