Scorpigorn - Tactics Aragorn, Ready for Errata!

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Discard Pile

Puppenmaedchen 22

The deck that sparked the discussion in this thread - I do not claim being its originator - just haven't found it on here yet. This play style has its supporters in my group, so I decided to put it up anyways.

Description quote from the mentioned thread:

Some things that should come to your attention are the focus of my 50 cards:

  • Readying effects: Fast Hitch, War Horse, Merry
  • Staging control/Engagement: Dunedain Hunter, Aragorn,Take no notice, Pippin
  • Draw: Foe Hammer, Peace and Thought, Daeron Runes, Pippin
  • Attack: Weapons, Aragorn, Unseen Strike
  • Defense: Watcher of the Bruinen, Defender of Rammas
  • Miscellaneous: Warden of Healling, Halfling Determination

In a 4 player game, this deck starts to feel like a complete cheat. Why? Well you engage one of the weakest enemies in play, you defend it with 1 of your defenders. Next Merry and Aragorn attack, one of the readying effects will ready Merry, Merry will ready Aragorn and Aragorn engages a new enemy. Because Merry and Aragorn are both ready, you can repeat this for 5/6 times (if you get 2 Rohan Warhorses and 3 Fast Hitches out of deck) and all enemies are killed.

Because of this a single player playing a similar deck can do all combat for 4 players, which seems way too overpowered if you ask me. Because this is also a mechanic that's easy to play because just Pippin alone will draw 3/4 cards every round and you still have the earlier mentioned drawing cards. You will be able to attach 3 of the readying attachments on Merry before the end of round 3, and therefore you will also be able to ready Aragorn 3 times and kill all enemies in play without a single scratch.

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