Free Races of Middle-earth: Noldor

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Rouxxor 1755

I decide to rebuild more thematic version of my tribal decks, based on the rules of the Free Races of Middle-earth of the Lure of Middle-Earth event: http://lureofmiddleearth.com/rules-the-free-races-of-middle-earth/

For this noldor the real task was to find enough allies. The only advantage to have noldor is by the cost reduction of "to the sea, to the sea" (but only one per turn, so mostly the more onerous ones) and the lord of the eldar, who don't need your whole board to be noldor. So I usually take advantage of many non noldor allies. With only noldor quest is still pretty easy but fight can be a little bit hard. As usual you should draw twenty cards on turn one so it doesn't matter if you discard lot of okay cards like eregion survivor and a hasty stroke, they are cards designed for being played in midgame and they will be drawn again by this time.

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