(BoF) Gray Company Dunedain

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Imrahil13 1248

Nothing flashy, just a first crack at a Bonds of Friendship Gray Company build. Going for strong theme here, so all allies have the Dunedain trait.

Aragorn has the potential to get 4-Sphered, so he's a good candidate for Steward and Arwen's bonus resource.

I'm still underwhelmed by Heir of Valandil, as it takes quite a bit just to make up its 2-cost. There's also not a ton of great Dunadan allies, compared to most other themes, but there are a host of expensive 4+ ones that can get some mileage out of it (eight 4-cost allies in the deck).

Without Ring of Barahir, it's pretty tricky to afford the Forest Snares, but 50% of the Lore cards are free so you can save for Snares as applicable. Works wonders in a Fellowship with a Trap-Deck, of course, that's adding more Snares and Nets to the mix.

Fortress of Nurn adds a couple of interesting options to the deck, so it will need to be revisited when that drops.

1 comments

Aug 26, 2020 Imrahil13 1248

Leadership certainly feels like the tightest sphere here, as those 10 cards are at such a premium and there are so many good choices.

Lots of close-call cards that can be swapped in (the ally that gets +1 Def for each engaged enemy, Dunedain Remedy, Dunedain Warning to help Amarthuil defend, a second Destrier, etc.).