I do have a question about this card, I wonder if this card is used to transfer one ally from one player to another would that count as leaving and then re entering play? if so it would set up a deadly dual hand or or multiplayer technique with Meneldor, Descendent of Thorondor and other enter/leave play effect combo cards, Either way at 1 cost the noble trait is good to have, along with the ability to assign eagles where they are needed most is very thematic.

No, giving control of an ally already in play to another player does not make that ally leave and re-enter play. —

This card might be garbage, but it's at least special garbage. This garbage card is the only event in the game that can get a card into your hand without "draw" or "search" as part of the text, which can potentially be relevant when facing certain encounter/quest effects. Granted, King Under the Mountain, Messenger Raven, and Gildor Inglorion can also do this and are almost certainly better than Gandalf's Search in nearly every situation I can think of, but those aren't event cards.

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Can anybody tell me what's the different between "cancel 1 point of damage" and "reduce 1 point of damage”?for example , if one of my hero take 2 combat damage, can I use his ability to reduce the damage to 1?

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Damage cancellation happens before the character takes the damage, sort of like what happens with Honour Guard. So yes, if you have Harry around and an hero would take 2 points of damage in combat, Harry will cancel 1 of those, reducing the amount of damage the hero takes to 1 (which can perhaps be even further reduced with Honour Guard or Mithril Shirt) —

Not too much to say about this card. It's pretty self-explanatory. It is obviously meant to complete the victory display cards. We've had Leave No Trace for adding locations to the victory display after being explored. We've had None Return for adding enemies to the victory display after being destroyed. The trio is now complete with Weep No More! to add treacheries to the victory display after being resolved.

Very clearly designed with the victory display archetype in mind. Works extremely well with Fatty Bolger. In most scenarios, the majority of enemies all share the same trait. Simply get rid of an enemy with Fatty's ability within the first round or two. Now, every time an enemy is added to the staging area (with the same trait as one on the victory display), the opportunity is there to play the shirriff from your hand at a discount. There will be many opportunities to play this card during the course of a game (most commonly during the questing phase). We can also get an enemy into the victory display with cards like None Return and Out of the Wild.

If you can get this card in for the 1 resource, then the stats are simply incredible! 2 on a cheap ally is always great (and the 1 is also nice to quest if needed). The cherry on top is the ranged keyword. One thing about the victory display archetype is that your threat is generally relatively low (in order to play cards such as Out of the Wild, Fear! Fire! Foes!, Needful to Know, Risk Some Light, and Resourceful under secrecy) and don't engage many enemies. This can be fine is solo play, but in multiplayer this can prove to be a problem. The Buckland Shirriff allows the victory display deck to contribute more the combat and be more useful. In my experience, these decks can struggle with combat. Buckland Shirriff and the Horn-call of Buckland help with that.

The devoted keyword is unimportant to victory display decks (which generally use Rossiel as one of the heroes and would therefore be unable to use the devoted keyword on Buckland Shirriff) but expands the use of this card to that of traditional hobbit decks. Even ignoring the ability, 3 resources for a ranged 2 hobbit ally is still a reasonable price. The devoted keyword only makes it easier to play (especially for BOF hobbit decks which can only have 1 hero).

One final thing that I would like to point out is that the hobbit keyword gives Buckland Shirriff interaction with Elevenses, Tom Cotton, Lily Cotton, Raise the Shire, and Odo Proudfoot. Much needed card for the victory display archetype and a welcome addition to the hobbit one as well.