Weak stats for her cost, no seemingly helpful abilities, unique so you don't want to spam her. Emery doesn't have a lot going for her. But she does have one thing going. She is fantastic for Caldera decks to get the discard going. Dumping three cards into your discard will hopefully help get some more allies into the discard pile and you get a free ally at the end. Not a bad deal then, and probably why she came packaged with Caldera herself.

Well actually she has the right stats for her cost. Anyway she might also be useful in a mining deck and in a multiplayer setting if you have a mono Spirit deck having the freedom to put into play for almost no cost a character wherever it's more needed on the table has a great value I think (for example to avoid those pesky additional attacks from shadow effect which sometimes throw your plans out of the window) —

Eleanor is incredible, for awhile in our four player fellowship we called her Queen Eleanor and voted her the most important hero in the group. Yes in solo she generally has a 33% chance to be helpful, but that number climbs up with each player added ensuring that by the fourth player you can pretty much guarantee at least one treachery being revealed.

Enemies we can deal with, locations clog up the staging area, but treacheries many times are game-ending and having Queen Eleanor to be able to swoop in and save us in our most dire need is incredible. Countless times she has saved us, sometimes multiple times in one scenerio.

Also as mentioned her with a Gondorian Shield is a nice backup defender if no treachery card is revealed. She also combos well with Blood of Numenor, Spare Hood and Cloak, Silver Lamp, Livery of the Tower, and Unexpected Courage if you want to use her in a defender/cancellation combined role.

For Solo she may not be the most efficient but when the fellowship assembles she is truly the star of the show.

Well, here you go, the attachment version of Stand and Fight, your possibity of playing Steward of Gondor without having any Leadership heroes at all or being forced to play a Song of Kings, works really well with the standard Spirit deck/hand milling. Obviously this can also be used to equip powerful tactic items like Citadel Plate in mono-Spirit which opens quite some new possibilities for Spirit.

Another thing to note is that this is a way to play attachments outside of the planning phase. The big distinction between this card and stand and fight is that there are tons of ways to play allies outside of the planning phase. As far as I know this is the only card that allows it for attachments —
Yeah, being able to play Forest Snare without having to eat an enemy attack first or recycling Path of Need are amongst the many fun uses of this awesome event. —
Awesome point about Forest Snare! And Path of Need is my favouritie attachment in the game. —

Gandalf's Staff was a powerful item when it was released and much speculation occurred Oger what a possible Radagast Staff would be. I don't think anyone is dissapointed in this final incarnation.

Three choices, all of them excellent. Readying a jacked up Eagles of the Misty Mountain or reducing its cost to get it into play in the first place are both fine options. And some random Lore trap synergy with the returning creature the staging area. All in all excellent!

Sneak attack for tactics? Yes, please. This card has some fairly specific requirements, namely a unique Istari and unique Eagle but thankfully not exclusive to heroes. The allied istari are expensive and in 2/3 of the case temporary so you will want to bring their hero version for consistency and timing. The unique Eagles are also somewhat pricey but thankfully due to the new Radagast's Staff that can be made more realistic.

The Eagles Are Coming will also help to get those key Eagle allies into your hand sooner so don't forget three of those.

In the end you will most likely bring this in a deck led by Gandalf or Radagast heroes to bring in more hit and run eagles lol Descedent of Thorondor or Meneldor. But a better one is to bring this card with a Radagast to summon the all powerful core ally Gandalf.

Therr is also more reasons to play Book of Eldacar and Hama hero to get this card back more often. The goal is to try and play it every round which can be done in combination with Wizard Pipe on Radagast.

Great thematic design and really pushes Eagle decks into Outland and Vilya territory. Great stuff.