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Boromir
Gondor. Noble. Warrior.
Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.)
Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.
The Dead Marshes #95 Tactics.
Even with his errata Boromir still stands well in his spot. The steadfast hero goes great with a Gondorian Shield and has access to a multitude of great weapons and armour to make this Captain of Gondor a cut above the rest.
The designers have done a fantastic job of capturing the theme of this character standing fast in his Fellowship form. Great card.
Boromir is OP. Period. Even without the Blood/Fire/Steward shenanigans he's incredible. With the amount of threat reduction available at this point in the game's life, you could build a deck entirely devoted to threat reduction to keep that Boromir player up and running. There's also the deck idea of setting up the other players to do their thing and then die before revealing encounter cards. Boromir fits right in to it. Honestly, there is no limit to the power of Boromir (and I don't want him errata'd!).
Got errated: images-cdn.fantasyflightgames.com
Boromir SoM 95
Should read: “Raise your threat by 1 to ready Boromir.
(Limit once per phase.)”
I honestly don't care if this card got errata'd. My original card doesn't have "(limit once per phase)," so unless FFG gives me a free replacement Boromir card, whatever's written on the card stands.
Having been one of the very best heroes for a long time, his very understandable errata slowed Boromir down considerably. That being said though, he remains great, even if not game-breaking. A very easily triggered, built-in ready coupled with great combat stats is not something that should be underestimated, especially since Boromir's stats are conveniently easy to boost, with cards like Gondorian Shield, Captain of Gondor, Warrior Sword, Shining Shield, Valiant Sword or Raiment of War being just a few of the amazing options out there.
And even outside of the combat phase, his ready has a lot of uses. My favorite one is probably Peace, and Thought, but there are also for example Palantir (a very underestimated card), Captain's Wisdom, Hail of Stones and a host of encounter cards requiring an exhaust. Even his willpower can be used if needed, especially after flipping Forth, The Three Hunters! with him as one of your heroes (making him one of my very favorite heroes to play with the contract).
His second ability is something I rarely if ever use, but all in all, Boromir, while not being broken anymore, is still extremely consistent from the get-go through his versatility, providing a considerable output and having many good attachments available. I still like him a lot!
Rating: 8/10