No review for the best Knight on the realm? That can't do. Eomer just need 2 attachments to make in any deck to make him a killing machine. Firefoot and Rohan Warhorse. It might seem a bit weird to have 2 mounts but ancient riders always carry 2 horses.

Having firefoot raises his attack to 5 and that will kills most low or medium level monsters. Having warhorse, he can repeat the attack again. Can you imagine putting Unexpected Courage for a red attack? Not just that firefoot ensures you don't waste the excess attack by distributing it another enemy.

His ability is bonkers if you put him in an ally heavy deck especially when you can just use ally fodders to defend and eomer will scoop up another +2 attack. Now you are looking at a 7 attack hero with just 1 attachment firefoot + 1 character leaves play.

Eomer shines brightest when you put him in a silvan or noldor heavy deck. He will be the perfect 3rd tactic hero (a common weakness for silvan and noldor heroes) and he just need 2 attachments card to work without hogging the silvan and noldor cards. In a noldor deck, it's even a blessing, as you can just discard extra firefoot and Rohan warhorse.

Why noldor and silvan deck needs eomer is because characters come and go via card abilities as well and allies generally have low health and bad defenders. That is just perfect to trigger eomer abilities. Thematically, it's a bit weird to see Celeborn or Elrond to send their people as blood sacrifice to power up eomer rage attack.

Simply but Eomer is a beast.

Combining him and Lothriel is always good —

Eothain is a pretty decent ally. His cost is pretty steep at 4, but he will often pay off in the long run when placed in a Rohan deck. We must also consider his sphere match for Steward of Gondor as well as the likelihood of playing Théoden when talking about his cost. This smooths out pretty well after those.

I think its unlikely and uncessessary to put more than 2 copies of him on a deck. He's simply not that essential. However, he can be a game changer if he's given some attention. He is likely to ready often in a typical Rohan deck which allows him to use his 2 and 2 often. Because discarding is expected and can be done for other reasons in a Rohan deck this ends up being a passive ability with great impact. We all know the importance of action advantage. Think Ride to Ruin or Westfold Horse-Breaker, etc combos. He is also in sphere for Gúthwinë which pretty much guarentees you getting a discarded ally back. So his ability will, and should, be triggered often.

So he can quest and attack well. That is not all though. His "warrior" trait lends him to great restricted and non-restricted attachments to boost him even more. Think Raiment of War for defending and attacking both in a round. You can even add Hauberk of Mail on him there. It's a big investment for a 3-4 cost ally but again, it may just be work it in the right scenario. Especially if you haven't drawn into your Warden of Helm's Deep yet.

One final point: he makes a decent Messenger of the King hero. He has better starting than Théodred, the same attack/defense, and the same threat cost. He can be boosted in the same way Theodred can as well. Because of the Steward of Gondor sphere match you could argue the upfront is better for the early game. This is all based on need, though. You just have to outweigh action advantage or resource acceleration (which can be obtained anyway).

So, Eothain probably not a "must-include" 3x copy ally. Depsite this he's still quite useful when given some attention - and I often do sense he is overlooked. He also has a place as a MotK candidate. Give him a try!


When new players open their first core set, Gimli always is a favorite. His ability to get six attack makes him an favorite. But as players get more into the game, and buy more packs he kind of fades away. I would like to state here that GIMLI IS STILL AN EXCELLENT HERO! If you play him right, with the hp boosters and so on, he can kill Nazguls in one hit. I still love using him, as everyone should.

The reviews for this card seem a bit mixed, and this card may have been really not that great in the early years of the game. But I think, it hast now become absolutely insane in real Silvan decks. Reduce the cost for each of the little fellows by 1 with O Lórien!, play them without resource match with Thranduil and his combat action, enjoy a 2/2/2/3 ally for cost of 2 in this round, and then start taking and healing every archery damage in the game. Even more fun with Elrond on the table: You will never have to worry about archery damage as long as you have some Silvan characters with hitpoints. They themselves make a good archery soak with their 3 hitopints, too. Just amazing now.


Firefoot is a beast of a mount. Generally, he has very good synergy with Éomer. That is only fair considering the lore. With that being said there are plenty of other options such as Thorin Stonehelm or many of the other heroes. There are plenty of other Rohan targets as well depending of the situation and trait-paring.

When I look at attachments I always examine what I'm getting in terms of stats and abilities in comparison to cost. A fair price is 1 stat/ability per 1 resource. Firefoot not only matches that, gives you more than that with Éomer with the extra boost. 2 resources may be steep if you are only running one hero without a Forth, The Three Hunters! contract. Be that as it may I do believe Firefoot is cost effective for what you're getting. What I really appreciate about Firefoot is how well it can make use of his stats and ability as well as how the ability shines in combat-heavy quests. Not to mention combat is an essential part of the game. Now, back to Eomer for a moment. With Firefoot as the only attachment on him it is easy to get Eomer up to 7 thanks to the discarding Rohan synergy. That is often enough to destroy one enemy. Firefoot's response will heavily damage another enemy, with a strong chance of destroying them as well. And that is one attack (which must be done alone, mind you). Your other characters will easily finish off a wounded enemy. In most cases this straight up eliminates the pressure of combat. A similar situation is true with high attack heroes, or other modifiers to raise attack/lower defense (Grimbeorn the Old, Thorin Stonehelm, Gúthwinë and MANY other attachments).

While the stat boosts are almost always helpful the response is situational. You need two enemies engaged with you to make the most use of it. Or, you could get creative and use Forth Eorlingas! to strike once in the staging area and dish out the direct damage to an enemy engaged with you. Bonus points for theme! It is of course restricted, and the choice of hero options are limited to Tactics and Rohan conditions.

Still, the stats alone do pay off and the response is a huge bonus. Really what you're getting is much more than 2 resources worth of an attachment. That is rare and quite valuable. Let's not forget the bonus amplifies with trait-sharing Elfhelm AND it is searchable with Westfold Horse-breeder. The only time I am ever indifferent to topdeck this card is if I have one in play already. Even then I'm glad to have a backup. All things considered this card is a real bang for your buck. Plus, it sports lots of theme! And you can't beat that in a game like this.

Another good hero to use Firefoot with is the Leadership version of Eomer. His innate ability to attack in the staging area meshes well with Firefoot dealing the extra damage to an engaged enemy. It can be good in a Dunhere/Fastred deck too. —