This is an interesting card. It is basically "Response: If a weak enemy comes out of the encounter deck, and you don't want your amazing trap like Entangling Nets attached to such a wimp, don't attach it to the sniveling monstrosity. Also if you are using Damrod, you still get a card, and you can trigger Celador's effect. And you can still play Spring the Trap, as well."

Hey, the art and quote are good too.

While I agree regarding the effect and quote, the art is a bit of a miss for me; why are Gollum's eyes radioactive? —
They are green in order to match the sphere of the card :) —
Yeah, the eyes aren't too great, but if they were blue (or white, but Gollum's eyes are blue-ish) I'd say that this art is perfect. —
If you look close either Gollums mouth of t —
My bad, if you look close the fish looks radioactive, too. —

!!!DISCLAIMER!!! Elrond and Vilya are still great. But Thengel is really, really good. And something I do not state below, Gandalf, Elrond and Vilya are virtually immortal.

Let's be short. Thengel is AMAZING! No one can deny that.

But, for sake of this being a good review, I'll elaborate.

First, let's look at his statline: 11 , 3 , 1 , 3 , 4 . Kind of lopsided, and reminds me of Elrond, who is 13 , 3 , 2 , 3 , 4 , which comparing their stats, the only thing that Elrond beats Thengel in is , which is rarely used. And Thengel has 2 less than Elrond. Comparing further,Elrond can get Light of Valinor and still utilize his 3 . Similarly, Thengel can get Snowmane and use his 3 . But when it comes to cards to boost the stats (Vilya does not boost stats, if you were wondering), Thengel beats Elrond because of the glory that is Golden Shield. It gives Thengel double his starting , and that isn't using other or boosting cards (The Favor of the Lady, Silver Circlet, Dúnedain Quest, Song of Hope, ect.). Thengel trumps Elrond with stats and stat-boosting cards.

Next, let's go with effects. So an ally is discarded from play, (normally Rohan), and you search the top five cards of your deck for another ally that share at least one trait with the ally that left play. If you find one, you play it for free. You can't use it until the end of the round, unless you ready it with something like Ever Vigilant, but it is still free. The only cost is to discard an ally from play, which, in a Rohan deck, which Thengel will mainly be used in, discarding gives you something good anyway. Again I will be comparing Thengel to Elrond. Elrond's Ring effect requires you to exhaust Elrond to play the top card of your deck for free, but at the price of a hero exhaust, which doesn't benefit anything. And Elrond's Ring effect is the top card of your deck, which a lot of times is blind, granted there are cards like Imladris Stargazer, Gildor and Gandalf's Search to look at your deck. But I find playing Elrond/Vilya decks those cards take a lot of setup and I can't always get them out until late game. But in Rohan decks I can discard allies pretty much infinitely, and Gamling makes it even better.

Overall Thengel is almost too good, and him having great art from Unknown Artist is just great.

Rating: 10/10

I think one of Thengel's strongest uses would be in a Last Alliance Rohan/Eagles deck. Discard Wilyador to Worthy of Remembrance and bring a Misty Mountains Eagles in play while readying Gwaihir in the meantime. —
Great review! —
Couldn't agree more. He completes the Rohan archetype almost single-handedly. Just amazing. —
I'm almost positive the artist is Welsey Burt, he was Lotro's lead concept artist during the Riders of Rohan expansion. I'm sure the Alep crew did their due diligence to track it down, but it takes a true Lotro nut to get into the weeds of the concept artists that have worked for that game. —

This card has two drawbacks that are obvious from first glance: 13 threat and the inability to ready in the refresh phase. However, Gwaihir the Windlord's many benefits easily outweigh the costs, as long as he is in the right deck. That caveat is important - Gwaihir is the kind of hero you build a deck around. In that right deck, he can do it all for you.

First, his stats are versatile. In addition to an excellent 4 attack and 3 defense, he also gives you a solid 2 willpower in tactics. What's more, since he boasts both the Ranged and Sentinel keywords, he can play just about any role you need him to play, anywhere around the table.

Second, his readying is easy to trigger, and contributes to a virtuous circle empowering Gwaihir. Many Eagle allies have costs to keep them in play which become more palatable when read: 'pay 1 resource or discard [ally] from play and ready Gwaihir.' On top of that, with cards like Flight of the Eagles you can pull allies out of play on demand. The virtuous circle is created by the greatest of all Eagle allies - Eagles of the Misty Mountains. Having the Eagles of the Misty Mountains in play allows you to discard and sacrifice your other Eagles more freely, knowing that you are getting a lasting boost from that Eagle. With Support of the Eagles on Gwaihir, you can then add the Eagles of the Misty Mountain's defense or attack to Gwaihir (without being restricted, reducing the effects of that limitation too). A mid to late game Gwaihir can swoop around the table, blocking just about any attack or killing most enemies - and thanks to his readying effect, frequently both in the same turn. This circle is the lifeblood of a Gwaihir deck, adding also a thematic win as Gwaihir leads his Eagles into battle with thunderous strength.

A natural companion for Gwaihir is Radagast (I've also had great success with Hirgon as a third hero since he gives you an extra window to drop an ally into play). Radagast can use his resources to pay for Eagle allies (as they are Creatures), and, most importantly, gives you access to Radagast's Staff. That staff lets you drop the cost of an Eagle ally by 2 each turn, making it even easier to ready Gwaihir each turn.

Gwaihir is a welcome addition to the Eagle archetype. His potent stats give you an edge in the early game, and the more Eagles you play, the more powerful he gets.

Morwen Steelsheen looks almost too good to me; the "cost" to trigger her action honestly seems more like a benefit, like The Elvenking's "cost" of returning a Silvan to hand, while repeatable threat reduction always causes me to raise my brow and take note.

First off, ignore her 4 cost, unless you're using A Very Good Tale; you are never going to play her regularly. Between her Action, her husband, and all the other chicanery available, you are more likely to include Keeping Count as a 1-of than to pay 4 for Morwen.

Once you get her into play, she's a solid quester at 2 who can maybe take a weak attack with 2 and 2 . You can buff her to 3 with Visionary Leadership or 4 with Astonishing Speed, or get Sword of Morthond on her if you're going Outlands.

However, all of this is discounting her text box, aside from Traits, and this is where Morwen really shows her quality. Her action doesn't just allow you to get a fairly strong ally into play for pseudo-free, it allows you to discard an ally from play, enabling Rohan's bag of tricks like Éothain, Éomer, and Thengel. This free "discard an ally from play" honestly seems so good that I think the best target to pay Morwen's Action's "cost" is herself, bouncing herself out of play so that you can trigger her and all your "after an ally is discarded from play" tech again once you draw a second copy (or recur her with Gamling or Gúthwinë). Using Morwen's ability to discard herself basically turns her into a 0 cost event that says "Action: Trigger each ability that triggers when an ally is discarded from or leaves play." If you have Thengel in play, this basically allows you to turn Morwen into an exhausted ally from the top 5 cards of your deck, a pretty good deal. And, since it's a raw Action, there aren't any phase restrictions; so long as you have her in hand, Morwen is ready to go, unlike The Muster of Rohan which has to wait for the planning phase.

This alone is good, but Morwen's response adds some more gravy, as well as an interesting choice; you can, once you set up your recursion engine, keep discarding her with her ability in order to trigger your Rohan tech, or you can keep her in play to make use of her response. After a Rohan or Gondor ally leaves play, you can exhaust Morwen to heal 2 (typically not that good of an idea due to the existence of a certain Gondor ally and the fact that discarding an ally and bouncing them back to hand effectively heals them) or reduce your threat by 1. Even aside from the fact that this provides threat reduction to , the sphere previously hardest pressed for threat reduction, this is fantastic; Galadriel has shown the power of repeatable threat reduction, and unlike her Morwen isn't limited to once per phase; if you get readying on her and get multiple allies to leave play, you can reduce your threat multiple times, repeatedly. If you make her a hero and get two Unexpected Courages on her, Gúthwinë and Gamling in play, and have Prince Imrahil as one of your heroes, you could conceivably (assuming you have the resources) use Elrond's Counsel every turn for the rest of the game.

Morwen Steelsheen is a powerful addition to the Rohan archetype, acting both as an enabler through her Action and a reactor through her response. Both are strong, and both are equally valid ways to play her; you can use her as a berserker, blinking in and out of play to trigger all your other Rohan goodies, or you can make her a battlefield commander and control your threat to an absurd degree. You could even conceivably change strategies mid-game, if need be, discarding her from play if she gets a nasty Condition attachment, the Dunland Trap's reset approaches, or some other disaster strikes, or you could have her charge into the fray and hold her ground if your threat starts to skyrocket. Whichever road you take her down, rest assured that Morwen Steelsheen has your back.

she has a big flaw. she cannot used in a deck with last alliance-contract that have gondor and rohan, because she has both printed traits "each ally in your deck must have either the printed A or B trait, but cannot have both." was that intended? —
She was born and raised in Gondor before marrying and moving to Rohan. How is it a flaw that she has both traits? That'd be like saying it's a flaw she doesn't have Hobbit since she can't use fast hitch. —
While she can't be used in a Rohan + Gondor Last Alliance, she can be used in both Rohan + B and Gondor + B Last Alliances. So she will likely appear in far more Last Alliance decks as a result of her Rohan and Gondor traits than if she only had one of them. —
o.k. is intended, thx. but i find it weired that the best rohan-ally (o.k. perhaps beside eomund) could not be part of the last alliance of rohan and gondor. suggestion would be that you can choose what printed (either rohan or gondor) she has so she can participate and would not make her less worth for other allances —
@doomguard If her card text allowed you to choose her traits, it would still prevent her from being in the Alliance, and her card text would not be active while assembling the deck. —
if you can choose either the printed rohan, or the printed gondor she can do everything she does now and be part of the alliance (because she choses only one and have not both printed) —

Looking at the potential cards this can find, it seems to be a solid "meh", at least for me; Fast Hitch and Vigilant Guard are good, but they also either belong to or benefit immensely from the sphere with the best card draw, and if you can run Wealth of Adventure that means you have resources available for Heed the Dream, making Wealth of Adventure's trait restriction a moot point. It does effectively function as a 4th-6th copy of Visionary Leadership, which is very good for mono- Gondor decks, but that's really the main use I can think of for it. Strange: a deck-searching card that isn't immediately broken.