A Desperate Path

Event. Cost: 2.

Response: At the end of the staging step, discard cards from the top of the encounter deck until you discard a treachery. Resolve its 'when revealed' effects to ready each of your questing characters. Each of your questing characters gets +1 until the end of the phase.

Aleksander Karcz

The Fortress of Nurn #145. Spirit.

A Desperate Path
Reviews

This isn't a review but a question: If I play this card with a nearly empty encounter deck so no treachery is revealed, I assume I will not get the readying. However, the questing boost seems to be a separate effect. Will it still trigger?

NERD 866
within the questphase the encouterdeck will be reshuffled if necessary, standartrule. — doomguard 2148
As doomguard stated, during the Quest phase you always reshuffle the discard to form a new encounter deck when it runs out of cards. But hypothetically, if the encounter deck contained no treacheries (e.g. they were all moved to the victory display by effects like Out Of The Wild or Weep No More), then yes your interpretation is correct. Since the readying effect is preceded by "to" and its cost didn't resolve, it wouldn't resolve either. Since the willpower effect does not start with "then", it resolves independently of the previous text. — 3ric 146