|Card draw simulator|
Odds: 0% – 0% – 0% more
|Fellowships using this decklist|
|Glorfindel Elfriends Treebeard||0||0||0||2.0|
|Glorfindel Elfriends Treebeard||0||0||0||4.0|
The first hero line-up of Glorfindel (Spirit) Eowyn (Tactics) and Treebeard (Lore).
It is always hard to combine the Boromir (power) and Bilbo (theme) ambitions of deck-building, but it is what I strife for almost every time.
These heroes are great at opening rounds questing and attack. Quick Strike replaces Feint for the coolness of it, and because it works against the immune. Once Treebeard has Elf-friend, he should be able Quick Strike almost every enemy in the game with Fair and Perilous. Boomed and Trumpeted alone combined with Treebeard's boost is enough for most. Eowyn and Glorfindel are also frequent targets though.
Only two copies of Foe-Hammer and three weapons. Unlucky if the event shows up before the weapons. Elven Spear, Protector of Lorien and Daeron's Runes all allow for discarding the useless cards in case you get multiple uniques or only part of a combo. Hands Upon the Bow usually falls into such category but is extra satisfactory when either Glorfindel or Elf-friend Treebeard can shoot someone during the quest phase.
Miruvor is there for Treebeard (and thus very few Spirit cards as Glorindel keeps sending resources to afford the Lore cards: Quickbeam, Wellinghall Preserver, Asfaloth).
Just one copy of Entmoot because the chances are not so high. Still even one gained Ent card with it is a success, and not a great loss if it goes amiss once.
The Galadhrim deck is a great partner for coop, especially again with Elf-friend here and Silvan Tracker there. Doomed form Deep Knowledge should not be a problem for either deck, and can increase the chances of combo set-ups considerably. Spear or Protector can be attached to either Celeborn or Tranduil to get use of their redundant cards. Rivendell Bow also gains additional purpose.