Four player Intro to the Core Quests
Aoshi312 107
Description
My goal with this Fellowship was to create four unique decks that could be played together (no overlapping cards) in order to bring to a game day and teach the game to others. I also wanted the four decks to include plenty of fan favorite characters and each have a unique playstyle so that players could see a large amount of the games cards and really see some different deck types in action.
I knew I wanted a Hobbit deck sos I pulled that deck straight out of an old fellowship. I also wanted a strong spirit/lore deck with elves so pulled an old Arwen/Elrond/Glorfindel deck I had used to beat some tough quests. (It was from a long time ago so it may be based off someone elses deck. If you know who please let me know)
Then I decided to create a Lore/Leadership and a Tactics/Spirit deck to round out the four decks.
The tactics/spirit deck is the most straightforward and should be given to the player you want to have the easiest time. It can defend, attack and quest for itself and others and was the general intention of the deck. If you end up playing three players and dont take the elf deck, you can put test of will into this deck as well.
For the leadership/lore deck I really wanted to bring in a different style of play. I knew I wanted to put Gimli and Aragorn into the fellowship for a friend so I rounded them out with Damrod to really show off the power of traps!