Bait, Snipe and Smoke


A fellowship of three powerful specialized decks that when combined become even stronger. Enemy Magnet engages all enemies and keeps them from attacking, Eleanora Blots Out the Sun without Magic (not a typo by the way, we refer to her as Eleanora) kills enemies when necessary, and Threatbot keeps us from threating out while allowing us to play doomed cards. Additionally, all three decks contribute to questing.

While the fellowship is powerful, it does have some achilles heels, mainly cards that prevent events from being played and cards that prevent threat reduction. Also, the fellowship has few dedicated location control cards, so quests with a lot of locations can become problematic.