Dwarves and a few of the other ones
Ketham 26
Description
4 players is rough on a good deal of quests, I find, because regardless of how well-prepared each individual player can be, the variability of the deck can start crowding the staging area. Drop a few surges or the much-appreciated "reveal X more cards, X being the number of players in the game" and you'll find an overabundance of enemies (or worse, locations). Not that this isn't fun, though. The hairiest situations make the victories, big and small, all the more delightful.
Regardless, me and the friends are going to start with a good amount of cheese. "Dwarves AND Outlands? What next, Noldor?" Don't give me ideas.