AtS8: The Blood of Gondor, 2-handed solo, progression


Enjoyable but tough. Tougher than the previous two quests.

Lots of enemies. Having a defender on each side worked well. The hidden cards can quickly build up and overwhelm. Faramir is exclusively used for his ability.

I initially wanted to go thematic and use rangers and traps, but the card pool doesn't quite allow on progression. Maybe one to come back to and go full thematic. That said, the cards I've used are pretty thematic if you excuse the odd elf.