AtS9: The Morgul Vale, 2-handed solo, progression

mttrchrds 232

Description

Really tough quest. In a similar vein to the first three in this cycle - very punishing. Stage 3 is particularly tough if you're not prepared: Put in Nazgul and location, then 2 cards, then another 2 in staging stage (plus whatever is already in there!).

Name of the game in this scenario is direct damage. Especially on the Nazgul in stage 3. Recycling some tactics events from discard pile is very useful too.

Really nice to play some cards I've never really used before (e.g. Hama, Caldara etc). Also nice to drop the Outlands deck for the first time in this cycle. First time ever without core Gandalf? Could be.

Fellowship is made up of a quest player and a combat player. Mono-sphere really makes the lack of resource generation have less of an impact.

Cards are reasonably thematic.

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