71 cards

(MotK) Beorn

Hero. Threat: 13. 1   3   3   6  

Beorning. Warrior.

Action: Beorn gains +5 until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

"I don't need your service, thank you...but I expect you need mine." The Hobbit
Tiziano Baracchi

Messenger of the King Allies #31. Tactics.

(MotK) Ceorl

Hero. Threat: 5. 1   2   0   2  

Rohan. Scout.

Spend 1 resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).

He drew himself up. Then he knelt, offering his notched sword to the king. "Command me, lord!" he cried.
The Two Towers
Aleksander Karcz

Messenger of the King Allies #58. Leadership.

(MotK) Eldahir

Hero. Threat: 8. 1   2   2   3  

Dúnedain. Noble.

Sentinel.

Action: Spend 1 resource to look at a facedown shadow card dealt to an engaged enemy. If that card has a shadow effect, Eldahir gets +2 until the end of the phase. Any player may trigger this action. (Limit once per phase.)

Kim Sokol

Messenger of the King Allies #31. Leadership.

(MotK) Fang

Hero. Threat: 4. 1   1   1   1  

Creature.

Limit 1 per deck. Cannot have attachments. Each enemy in play gets +1 engagement cost.

Response: After Fang enters play, search your deck for a Creature ally and add it to your hand. Until the end of the phase, that ally does not require a resource match. Shuffle your deck.

Bethesda Softworks

ALeP - Messenger of the King Allies #46. Tactics.

(MotK) Glorfindel

Hero. Threat: 11. 3   3   1   4  

Noldor. Noble. Warrior.

Glorfindel can be played from your discard pile.

Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)

"He is an Elf-lord of a house of princes."
Gandalf, The Fellowship of the Ring
Aleksander Karez

Messenger of the King Allies #6. Spirit.

(MotK) Grip

Hero. Threat: 4. 1   1   1   1  

Creature.

Limit 1 per deck. Cannot have attachments. Each enemy in play gets +1 engagement cost.

Response: After Grip enters play, search your deck for a Creature ally and add it to your hand. Until the end of the phase, that ally does not require a resource match. Shuffle your deck.

Damian Audino

ALeP - Messenger of the King Allies #45. Tactics.

(MotK) Háma

Hero. Threat: 7. 1   2   2   2  

Rohan. Warrior.

Combat Action: Ready Háma. He gets +3 until the end of the phase. At the end of the phase, discard Háma. (Limit once per round.)

"I am the Doorward of Théoden," he said. "Háma is my name." The Two Towers
Sara Betsy

Messenger of the King Allies #7. Spirit.

(MotK) Jubayr

Hero. Threat: 9. 1   2   3   3  

Harad. Warrior

Sentinel.

Response: After Jubayr exhausts to defend an attack, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)

Colin Boyer

Messenger of the King Allies #6. Spirit.

(MotK) Lily Cotton

Hero. Threat: 5. 1   1   1   2  

Hobbit.

Action: Exhaust Lily Cotton to ready a different Hobbit ally and add Lily Cotton’s , , and to that ally’s , , and respectively until the end of the phase. At the end of the phase, if that ally is still in play, return it to its owner’s hand. (Limit once per phase.)

There is little or no magic about them, except the ordinary everyday sort which helps them disappear quietly and quickly…
—The Hobbit
Francesco Amadio

ALeP - Messenger of the King Allies #3. Leadership.

(MotK) Rosie Cotton

Hero. Threat: 4. 2   0   0   2  

Hobbit.

Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attribute (, , ). Add Rosie Cotton's to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

"?take care of yourself, and come straight back as soon as you have settled the ruffians!" The Return of the King
Gabriela Birchal

Messenger of the King Allies #5. Leadership.

(MotK) Wiglaf

Hero. Threat: 8. 2   2   1   3  

Dale. Scout. Warrior.

Response: After you play Wiglaf, play an Item attachment on him from your hand for no cost.

Action: Exhaust an attachment on Wiglaf to ready him. (Limit once per phase.)

Aleksander Karcz

Messenger of the King Allies #27. Leadership.

(MotK) Wolf

Hero. Threat: 4. 1   2   0   1  

Creature.

Limit 1 per deck. Cannot have attachments. Each enemy in play gets +1 engagement cost.

Response: After Wolf enters play, search your deck for a Creature ally and add it to your hand. Until the end of the phase, that ally does not require a resource match. Shuffle your deck.

…most ferocious of the three… —The Fellowship of the Ring
Bethesda Softworks

ALeP - Messenger of the King Allies #47. Tactics.

(MotK) Yazan

Hero. Threat: 9. 2   3   1   3  

Harad. Ranger.

Ranged.

Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.)

...he and his knights still held themselves like lords in whom the race of Númenor ran true.
The Return of the King
David A. Nash

Messenger of the King Allies #4. Tactics.

Aragorn

Hero. Threat: 0. 2   3   2   5  

Dunedain. Gondor. Noble. Warrior.

Sentinel. The first player gains control of Aragorn.

Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.)

If Aragorn leaves play, the players lose the game.

"As I have begun, so I will go on.." The Return of the King
David A. Nash

The Mountain of Fire #2. Fellowship.

Aragorn

Hero. Threat: 12. 2   3   2   5  

Dúnedain. Ranger. Scout.

Sentinel.

Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -X , where X is Aragorn's . If this effect reduces the location's to 0, place 1 progress on it. (Limit once per round.)

Aleksander Karcz

The Fortress of Nurn #137. Spirit.

Argalad

Hero. Threat: 9. 2   2   1   4  

Silvan. Scout.

Ranged.

Action: Exhaust Argalad to choose an enemy in the staging area. Until the end of the phase, that enemy gets -X , where X is Argalad's . If this effect reduces the enemy's to 0, deal 1 damage to it. (Limit once per round.)

Andreia Ugrai

The Drowned Ruins #82. Lore.

Bard son of Brand

Hero. Threat: 9. 2   2   2   3  

Dale. Noble.

While playing an Item attachment, Bard son of Brand is considered to have the printed , , and icons.

Response: When a character leaves play, return each attachment attached to that character to its owner's hand. (Limit once per phase.)

Antonio José Manzanedo

The Wilds of Rhovanion #2. Spirit.

Beorn

Ally. Cost: 6. 1   3   3   6  

Beorning. Warrior.

Action: Beorn gains +5 until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

"I don't need your service, thank you...but I expect you need mine." The Hobbit
Tiziano Baracchi

Core Set #31. Tactics.

Blood of Númenor

Attachment. Cost: 0.

Condition.

Attach to a Gondor or Dúnedain hero.

Action: Spend 1 resource from attached hero's resource pool to give attached hero +1 for each resource in its resource pool until the end of the phase. (Limit once per phase.)

"Believe not that in the land of Gondor the blood of Numenor is spent, nor all its pride and dignity forgotten." Boromir, The Fellowship of the Ring
Magali Villeneuve

Heirs of Númenor #13. Spirit.

Boromir

Hero. Threat: 11. 1   3   2   5  

Gondor. Noble. Warrior.

This card was errata'd

Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.)

Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.

"...in Gondor we must trust to such weapons as we have." The Fellowship of the Ring
Tiziano Baracchi

The Dead Marshes #95. Tactics.

Brand son of Bain

Hero. Threat: 10. 2   3   2   3  

Dale. Noble. Warrior.

Ranged. Response: After Brand son of Bain attacks and destroys an enemy engaged with a player, ready one of that player’s characters. (Limit once per phase.)

Surya Prasetya

ALeP - The Siege of Erebor #993. Tactics.

Ceorl

Ally. Cost: 2. 1   2   0   2  

Rohan. Scout.

Spend 1 resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).

He drew himself up. Then he knelt, offering his notched sword to the king. "Command me, lord!" he cried.
The Two Towers
Aleksander Karcz

Temple of the Deceived #58. Leadership.

Cunning

Campaign. Cost: 0.

Condition.

Permanent.

Setup: Attach to a hero. Add 2 resources to that hero’s resource pool.

Action: Attached hero gets +2 , +2 , and +2 until the end of the phase. (Limit once per game.)

Lin Hsiang

Angmar Awakened Campaign Expansion #161. Neutral.

Dáin Ironfoot

Hero. Threat: 11. 1   2   3   5  

Dwarf. Noble. Warrior.

While Dáin Ironfoot is defending, he gains, 'Action: Discard the top card of your deck to give Dáin Ironfoot +1 for this attack. (Limit 3 times per phase.)'

Alexander Kozachenko

The Ghost of Framsburg #84. Spirit.

Dáin Ironfoot

Hero. Threat: 11. 1   2   3   5  

Dwarf. Noble. Warrior.

While Dáin Ironfoot is defending, he gains: “Action: Discard the top card of your deck to give Dáin Ironfoot +1 for this attack. (Limit 3 times per phase.)”

Surya Prasetya

ALeP - The Siege of Erebor #991. Spirit.

Desperate Alliance

Event. Cost: 0.

Action: Choose a hero you control. Until the end of the phase, give control of that hero and all resources in that hero's resource pool to another player. (Limit 1 per phase.)

"Come!" called Gandalf. "There is yet time for council." The Hobbit
Magali Villeneuve

On the Doorstep #10. Spirit.

Eldahir

Ally. Cost: 4. 1   2   2   3  

Dúnedain. Noble.

Sentinel.

Action: Spend 1 resource to look at a facedown shadow card dealt to an engaged enemy. If that card has a shadow effect, Eldahir gets +2 until the end of the phase. Any player may trigger this action. (Limit once per phase.)

Kim Sokol

The Thing in the Depths #31. Leadership.

Elven Spear

Attachment. Cost: 0.

Item. Weapon.

Attach to a Noldor or Silvan hero. Restricted.

Action: Discard a card from your hand to give attached hero +1 until the end of the phase. Limit 3 times per phase.

Their spears and swords shone in the gloom with a gleam of chill flame, so deadly was the wrath of the hands that held them.
The Hobbit
Arden Beckwith

The Treachery of Rhudaur #87. Tactics.

Éowyn

Hero. Threat: 9. 4   1   1   3  

Rohan. Noble.

Setup: Reduce your threat by 3.

Action: Raise your threat by 3 to ready Éowyn. She gets +9 until the end of the phase. (Limit once per game for the group.)

"But no living man am I! You look upon a woman. Éowyn I am, Éomund's daughter."
The Return of the King
Magali Villeneuve

The Flame of the West #2. Tactics.

Fang

Ally. Cost: 2. 1   1   1   1  

Creature.

Limit 1 per deck. Cannot have attachments. Each enemy in play gets +1 engagement cost.

Response: After Fang enters play, search your deck for a Creature ally and add it to your hand. Until the end of the phase, that ally does not require a resource match. Shuffle your deck.

Bethesda Softworks

ALeP - Fire on the Eastemnet #46. Tactics.

Faramir

Hero. Threat: 11. 2   2   2   5  

Gondor. Noble. Ranger.

Ranged.

Response: After you engage an enemy, ready an ally you control. (Limit once per phase.)

"That will be the Captain: he can master both beasts and men" Beregond, The Return of the King
Jason Cheeseman Meyer

The Land of Shadow #2. Leadership.

Fastred

Hero. Threat: 9. 1   2   3   3  

Rohan. Warrior.

Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)

Lukasz Jaskolski

The Black Serpent #81. Spirit.

Fastred

Hero. Threat: 9. 1   2   3   3  

Rohan. Warrior.

Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)

"King's man! King's man!" his heart cried within him.
-The Return of the King
Lukasz Jaskolski

Riders of Rohan #27. Spirit.

Fatty Bolger

Hero. Threat: 7. 1   1   2   3  

Hobbit.

Action: Exhaust Fatty Bolger to choose an enemy in the staging area and raise your threat by that enemy's . Until the end of the phase, that enemy does not contribute its . (Limit once per round.)

"I only hope that you do not need rescuing before the day is out" The Fellowship of the Ring
Sebastian Giacobino

The Black Riders #5. Spirit.

Frodo Baggins

Hero. Threat: 7. 2   1   2   2  

Hobbit.

Response: After Frodo Baggins is damaged, cancel the damage and instead raise your threat by the amount of damage he would have been dealt. (Limit once per phase.)

Frodo began to feel restless, and the old paths seemed too well-trodden. he looked at maps and wondered what lay beyond their edges... The Fellowship of the Ring
John Stanko

Conflict at the Carrock #25. Spirit.

Giant Bear

Ally. Cost: 5. 0   4   3   4  

Creature. Beorning.

Cannot have attachments.

Action: Ready Giant Bear. At the end of the phase in which you triggered this effect, shuffle Giant Bear back into your deck. (Limit once per phase.)

"As a bear he ranges far and wide."
Gandalf, The Hobbit
Brendan C. Murphy

Fire in the Night #61. Tactics.

Gilraen

Hero. Threat: 9. 2   1   2   3  

Dúnedain. Noble.

Setup: You may choose to give Gilraen –2 and up to 2 other Dúnedain heroes +2 until the end of the game.

Action: Turn a shadow card dealt to an enemy faceup. Then, you may deal that enemy 1 additional faceup shadow card to draw 1 card. (Limit once per phase.)

“I gave Hope to the Dúnedain, I have kept no hope for myself.”
—The Return of the King
Magali Villeneuve

ALeP - Blood in the Isen #182. Spirit.

Gimli

Hero. Threat: 11. 2   2   2   5  

Dwarf. Noble. Warrior.

Sentinel.

Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1 until the end of the phase. (Limit once per phase.)

"Faithless is he that says farewell when the road darkens…"
The Fellowship of the Ring
Owen William Weber

The Sands of Harad #1. Leadership.

Glorfindel

Ally. Cost: 5. 3   3   1   4  

Noldor. Noble. Warrior.

Glorfindel can be played from your discard pile.

Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)

"He is an Elf-lord of a house of princes."
Gandalf, The Fellowship of the Ring
Aleksander Karez

Flight of the Stormcaller #6. Spirit.

Gondorian Fire

Attachment. Cost: 0.

Gondor.

Attach to a Gondor or Dúnedain hero.

Action: Spend 1 resource from attached hero's resource pool to give attached hero +1 for each resource in its resource pool until the end of the phase. (Limit once per phase.)

Michael Rasmussen

Assault on Osgiliath #85. Tactics.

Grey Cloak

Attachment. Cost: 0.

Item.

Attach to a or Scout character. Limit 1 per character.

Encounter Action: Exhaust attached character and discard Grey Cloak to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this phase.

Tropa Entertainment

The Withered Heath #9. Spirit.

Grip

Ally. Cost: 2. 1   1   1   1  

Creature.

Limit 1 per deck. Cannot have attachments. Each enemy in play gets +1 engagement cost.

Response: After Grip enters play, search your deck for a Creature ally and add it to your hand. Until the end of the phase, that ally does not require a resource match. Shuffle your deck.

Damian Audino

ALeP - Fire on the Eastemnet #45. Tactics.

Gwaihir

Hero. Threat: 13. 2   4   3   4  

Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments. Gwaihir does not ready during the refresh phase.

Response: After an Eagle ally enters or leaves play, ready Gwaihir. (Limit once per phase.)

Carlos Palma Cruchaga

The Land of Sorrow #108. Tactics.

Háma

Ally. Cost: 3. 1   2   2   2  

Rohan. Warrior.

Combat Action: Ready Háma. He gets +3 until the end of the phase. At the end of the phase, discard Háma. (Limit once per round.)

"I am the Doorward of Théoden," he said. "Háma is my name." The Two Towers
Sara Betsy

The Treason of Saruman #7. Spirit.

Heavy Stroke

Event. Cost: 1.

Response: After a Dwarf deals X damage to an enemy during combat, deal an additional X damage to that enemy. (Limit once per phase.)

"Beside them Gimli stood with his stout legs apart, wielding his dwarf-axe." The Fellowship of the Ring
Adam Schumpert

Foundations of Stone #105. Tactics.

Ingold

Hero. Threat: 10. 3   1   2   4  

Gondor. Warrior.

Response: After a Gondor or Warrior ally enters play under your control, draw 1 card. Then, either spend 1 resource from Ingold’s pool or raise your threat by 1. (Limit once per phase.)

“We wish for no strangers in the land at this time, unless they be mighty men of arms in whose faith and help we can trust.” —The Return of the King
Agni Interactive

ALeP - Children of Eorl #1. Leadership.

Jubayr

Ally. Cost: 5. 1   2   3   3  

Harad. Warrior

Sentinel.

Response: After Jubayr exhausts to defend an attack, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)

Colin Boyer

The Mûmakil #6. Spirit.

Kahliel

Hero. Threat: 10. 2   2   2   4  

Harad. Noble.

You may use resources from Kahliel's resource pool to pay for Harad ally cards of any sphere.

Action: Discard a Harad ally card from your hand to ready a Harad character in play. (Limit once per phase.)

...the Southrons were bold men and grim...
The Return of the King
Ryan Valle

The Mûmakil #1. Leadership.

Lanwyn

Hero. Threat: 9. 2   3   1   3  

Dale. Scout.

Ranged.

Response: After an encounter card with surge is revealed, either ready Lanwyn or give her +2 until the end of the phase. (Limit twice per phase.)

"The Men of Dale used to have the trick of understanding their language, and used them for messengers to fly to the Men of the Lake..." Thorin, The Hobbit
Aleksander Karcz

The Thing in the Depths #30. Spirit.

Legolas

Hero. Threat: 9. 1   3   1   4  

Silvan. Noble. Scout.

Ranged.

Response: After Legolas commits to a quest, discard a card from your hand to ready another hero. If that hero is Gimli, he gets +1 until the end of the phase. (Limit once per phase.)

"I go to find the Sun!"
The Fellowship of the Ring
Aleksander Karcz

The Sands of Harad #2. Spirit.

Lily Cotton

Ally. Cost: 2. 1   1   1   2  

Hobbit.

Action: Exhaust Lily Cotton to ready a different Hobbit ally and add Lily Cotton’s , , and to that ally’s , , and respectively until the end of the phase. At the end of the phase, if that ally is still in play, return it to its owner’s hand. (Limit once per phase.)

There is little or no magic about them, except the ordinary everyday sort which helps them disappear quietly and quickly…
—The Hobbit
Francesco Amadio

ALeP - The Aldburg Plot #3. Leadership.

Longbeard Sentry

Ally. Cost: 3. 0   1   2   3  

Dwarf. Warrior.

Action: Discard 2 cards from the top of your deck to give Longbeard Sentry sentinel and +1 until the end of the phase. (Limit once per phase.)

"...many of them have had experience in the dreadful dwarf and goblin wars, of which you have no doubt heard."
Bilbo Baggins, The Hobbit
Michele Frigo

Across the Ettenmoors #57. Tactics.

Mablung

Hero. Threat: 10. 2   2   2   4  

Gondor. Ranger.

Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)

But the Captains of the West were well warned by their scouts, skilled men from Henneth Annûn led by Mablung...
The Return of the King
Sebastian Giacobino

The Nîn-in-Eilph #84. Tactics.

Mablung

Hero. Threat: 10. 2   2   2   4  

Gondor. Ranger.

Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)

But the Captains of the West were well warned by their scouts, skilled men from Henneth Annûn led by Mablung...
-The Return of the King
Sebastian Giacobino

Defenders of Gondor #3. Tactics.

Power of Command

Attachment. Cost: 1.

Master.

Attach to the hero with The One Ring.

Limit 1 per hero. Attached hero gets +1 .

Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.

Borja Pindado

Challenge of the Wainriders #55. Leadership.

Prepare for Battle

Player Side Quest. Cost: 1. Quest Points: 6. Victory 1.

Limit 1 copy of Prepare for Battle in the victory display.

While this quest is in the victory display, the first player draws an additional card during the resource phase.

"Soon there will be battle on the fields. A sortie must be made ready."
Gandalf, The Return of the King
Sebastian Zakrzewski

The Mûmakil #3. Leadership.

Prince Imrahil

Hero. Threat: 11. 2   3   2   4  

Gondor. Noble. Warrior.

Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

Unknown

The City of Corsairs #138. Tactics.

Protector of Lórien

Attachment. Cost: 1.

Title.

This card was errata'd

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 or +1 until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
The Fellowship of the Ring
Magali Villeneuve

Core Set #70. Lore.

Quickbeam

Hero. Threat: 12. 2   4   1   5  

Ent.

Cannot have restricted attachments.

Action: Deal 2 damage to Quickbeam to ready him. (Limit once per phase.)

"...he can move like a wind when he is roused." -Pippin, The Two Towers
Guillaume Ducos

The Crossings of Poros #135. Tactics.

Rammas Sentry

Ally. Cost: 2. 0   2   1   1  

Gondor. Warrior.

Devoted.

While each hero you control has at least 1 resource in its resource pool, Rammas Sentry gains: “Response: Cancel 1 point of damage just dealt to a Gondor character. (Limit once per phase.)”

“For if we fall, who shall stand?”
—Beregond, The Return of the King
David Demaret

ALeP - Children of Eorl #17. Tactics.

Relic of Nargothrond

Attachment. Cost: 1.

Item. Armor.

Attach to a Noldor or Dwarf character. Restricted. Limit 1 per character. Relic of Nargothrond can be played from your discard pile.

Attached character gets +1 .

Action: Discard Relic of Nargothrond to give attached character +2 until the end of the phase.

In that labour Finrod was aided by the Dwarves of the Blue Mountains. —The Silmarillion
Katerina Poliakova

ALeP - The Glittering Caves #108. Tactics.

Rosie Cotton

Ally. Cost: 2. 2   0   0   2  

Hobbit.

Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attribute (, , ). Add Rosie Cotton's to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

"…take care of yourself, and come straight back as soon as you have settled the ruffians!" The Return of the King
Gabriela Birchal

The Mountain of Fire #5. Leadership.

Scheming Staddler

Ally. Cost: 1. 1   0   0   1  

Bree.

Response: After an undefended attack damages a hero you control, deal 1 damage to the attacking enemy. (Limit once per phase.)

“He would sell anything to anybody; or make mischief for amusement.” —Aragorn, The Fellowship of the Ring
Aleksandra Wojtas

ALeP - The Gap of Rohan #79. Spirit.

Seasoned Forager

Attachment. Cost: 1.

Skill.

Attach to a hero you control. Limit 1 per player.

Your heroes cannot gain resources from player card effects.

Action: Exhaust Seasoned Forager to reduce the cost of the next card you play this phase that matches the attached hero’s sphere by 1.

Bethesda Softworks

ALeP - The Gap of Rohan #77. Lore.

Song of Hope

Attachment. Cost: 0.

Song.

Attach to a hero. Limit 1 per hero.

Action: Spend 1 resource from attached hero’s pool to give attached hero +1 until the end of the phase. (Limit 3 times per phase.)

Micah Epstein

The Black Serpent #82. Leadership.

Tom Bombadil

Hero. Threat: 8. X   0   0   6  

Legend. Minstrel.

X is the number of Song cards attached to Tom Bombadil.

Response: After you play a Song card, either deal 2 damage to an enemy engaged with a player or heal 2 damage from a character. (Limit once per phase.)

Nico Rigobello

ALeP - The Shire's Reckoning #2. Lore.

Treebeard

Hero. Threat: 13. 2   3   3   5  

Ent.

Cannot have restricted attachments.

Action: Deal 1 damage to Treebeard to give him +1 and +1 until the end of the phase. (Limit 5 times per phase.)

"I am not altogether on anybody's side, because nobody is altogether on my side..."
The Two Towers
Guillaume Ducos

The Treason of Saruman #3. Lore.

Wiglaf

Ally. Cost: 5. 2   2   1   3  

Dale. Scout. Warrior.

Response: After you play Wiglaf, play an Item attachment on him from your hand for no cost.

Action: Exhaust an attachment on Wiglaf to ready him. (Limit once per phase.)

Aleksander Karcz

Roam Across Rhovanion #27. Leadership.

Wolf

Ally. Cost: 2. 1   2   0   1  

Creature.

Limit 1 per deck. Cannot have attachments. Each enemy in play gets +1 engagement cost.

Response: After Wolf enters play, search your deck for a Creature ally and add it to your hand. Until the end of the phase, that ally does not require a resource match. Shuffle your deck.

…most ferocious of the three… —The Fellowship of the Ring
Bethesda Softworks

ALeP - Fire on the Eastemnet #47. Tactics.

Wraith on Wings

Campaign. Victory 5. 0   6   4   12  

Nazgûl.

Setup: Add Wraith on Wings to the staging area.

Cannot have non-Morgul attachments.

Wraith on Wings gets +1 and -1 enagement cost for each resource on it.

Forced: At the beginning of the quest phase, place 1 resource on Wraith on Wings (Limit 5 resources.)

S. C. Watson

The Flame of the West #62. Neutral.

Yazan

Ally. Cost: 5. 2   3   1   3  

Harad. Ranger.

Ranged.

Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.)

...he and his knights still held themselves like lords in whom the race of Númenor ran true.
The Return of the King
David A. Nash

The Mûmakil #4. Tactics.

71 cards