Spare Pipe

Attachment. Cost: 1.

Item. Pipe.

Attach to a character.

Attached character gets +1 hit point.

Response: After you play Spare Pipe, search the top 5 cards of your deck for an event and add it to your hand. Shuffle your deck.

"I have carried it a long way, though I don"t know why."
-Pippin, The Two Towers

The Land of Sorrow #115. Spirit.

Spare Pipe

This card and Smoke and Think really brought the whole Pipe deck archetype finally together. It's flexible, the passive effect is always welcome (especially on squishy Hobbits) and the Response is really amazing, kickstarting your deck by finding Smoke and Think, Smoke Rings, Old Toby or other key events much faster. A must have for many decks, even non-Pipe ones.

Agreed on all points. Spare Pipe is arguably the best of all of the pipes, given that it does not have "Limit 1 per character." I know Wizard Pipe is still better, and may also Dunedain Pipe, but I'm always the most excited when a Spare Pipe shows up in my hand. — SchadenfreudeNE 214