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Beowine 31
One of the most moving passages in the legendarium is when we learn that Dain dies defending the lifeless body of his beloved friend Brand. Additionally, the region of Rhovanion is one of the only two examples we get of cultural overlap in the Third Age, with the nations of Erebor, Dale, and even Mirkwood intermingling. This deck attempts to represent that spirit of friendship and cooperation. As such, this deck is suited for multiplayer, making use of Ranged, Sentinel, and various support abilities. Notable that this is likely not a higher tier deck, and a better version would use Dain, Legolas, and Bard but I'm mostly happy with how this turned out and I really wanted Dain and Brand paired together.
Now on to piloting.
Get weapons on Brand and armor on Dain as soon as possible - with Open the Armory helping here - and Necklace of Girion on Thranduil to get his resources going and allowing him to quest. The Day's Rising goes on Dain to aid with his resources.
Magic Ring can help ready Dain for extra defending or add to his resources. Readying can go on Dain for defending or Brand for more attacks.
Most of the allies are 2-3 cost Silvan so you should be able to get at least one out per turn, even without your resource engines. Sellsword is mostly only meant for early game before you get your engines going. The rest attempt to buff/debuff and help with some location control.
Sideboard should help with resource generation if that's becoming an issue.
C&C welcome!