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Christian_Medic 1053
Want to truly turn Beorn into the invincible Bear of Death and Destruction he is? In this build the Bear will not stay dead. Dori/Warden of Healing x Elrond can help with small hits to Beorn's health, whole Honour Guards can continuously reduce some hits and once you easily cross into valour territory they can be used for their discard effect. Stand and Fight x3 allows you to bring back into play any of the damage-soaking/healing allies. Landroval can do his once per game if needed.
Events are where this deck really shines. While sentineling for everyone the Bear will eventually go down. That's where Fortune or Fate + Wizard's Pipe + Vilya will let you blow up bring Beorn back fresh and for free. You can use Dwarven Tomb to draw FoF back and do it again. And there are 3 White councils to be able to reshuffle FoF into your deck three more times. Will of the West to repeat this FoF strategy for a total of 15 times. More than enough for any scenerio.
Tons of card draw and Mining + Stargazers help get more resources in play so you can plug out some standard helpful Support allies and attachments. Boromir can backup Beorn on some stronger enemies and Legolas helps combo with Beorn's attack to finish off the enemies you are fighting.
Threat starts high but there is tons of threat reduction in the deck to keep you going. And Beorn wants to fight all enemies the sooner the better for the great invincible Bear.