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#solosundaychallenge - Journey Along the Anduin |
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outoftheshrink 8
Over on Instagram @swordandboardgames started the #solosundaychallenge where people post weekly solo gaming 'challenges' and people share their experiences of playing it.
I was 'hosting' the challenge for 6th March 2022 and to celebrate the recent release of the Revised Core set I choose LOTR LCG and the core's 2nd quest Journey Along the Anduin.
I built this deck to be paired with https://ringsdb.com/decklist/view/26094/solosundaychallenge-lorespirit-trollhunting-1.0
I deliberately wanted to build 'weird' decks and that forced me into a different playstyle. I'm still playing 'progression' (with cards unlocked from the first 2 cycles and 2 hobbit saga boxes) but I did use a couple of cards here and there from later sets.
2 Heroes, Mono Tactics and Secrecy is definitely 'weird', especially considering Tactics has ZERO secrecy cards haha. You hard mulligan for Resourceful and if you hit it then it makes up for the lack of resources due to only having 2 heroes. And a super low curve helps too, virtually the whole deck costs 2 or less. Starting with 20 threat (and 23 on the other deck) gives you plenty of time before the Troll becomes a problem.
The idea of this deck was to create 2 ranged powerhouses with Bard and Legolas. When set up the deck can one shot the troll, either by reducing it's defense to 1 or 0 and then doing a big ranged attack, or the ultimate combo of Bard + Marksman of Lorien/Rivendell Blade + Straight Shot.
Blade of Gondolin, Legolas's ability and Bard's 2 Willpower can also contribute to questing/progress too.
The deck generally wants big enemies to be engaged with the other player to trigger Bard's ability, but the high amount of allies with Sentinel negates that 'cost'. Hands Upon the Bow, Straight Shot and Great Yew Bow are also great for dealing with the tricky enemies that stick around in the staging area like Goblin Sniper or Wargs.
Over on Instagram @swordandboardgames started the #solosundaychallenge where people post weekly solo gaming 'challenges' and people share their experiences of playing it.
I was 'hosting' the challenge for 6th March 2022 and to celebrate the recent release of the Revised Core set I choose LOTR LCG and the core's 2nd quest Journey Along the Anduin.
I built this deck to be paired with ringsdb.com
I deliberately wanted to build 'weird' decks and that forced me into a different playstyle. I'm still playing 'progression' (with cards unlocked from the first 2 cycles and 2 hobbit saga boxes) but I did use a couple of cards here and there from later sets.
2 Heroes, Mono Tactics and Secrecy is definitely 'weird', especially considering Tactics has ZERO secrecy cards haha. You hard mulligan for Resourceful and if you hit it then it makes up for the lack of resources due to only having 2 heroes. And a super low curve helps too, virtually the whole deck costs 2 or less. Starting with 20 threat (and 23 on the other deck) gives you plenty of time before the Troll becomes a problem.
The idea of this deck was to create 2 ranged powerhouses with Bard and Legolas. When set up the deck can one shot the troll, either by reducing it's defense to 1 or 0 and then doing a big ranged attack, or the ultimate combo of Bard + Marksman of Lorien/Rivendell Blade + Straight Shot.
Blade of Gondolin, Legolas's ability and Bard's 2 Willpower can also contribute to questing/progress too.
The deck generally wants big enemies to be engaged with the other player to trigger Bard's ability, but the high amount of allies with Sentinel negates that 'cost'. Hands Upon the Bow, Straight Shot and Great Yew Bow are also great for dealing with the tricky enemies that stick around in the staging area like Goblin Sniper or Wargs.