Voice of Isengard – Into Fangorn (Solo)

Questlogs using this decklist
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With the high questing power of this deck you will speed run this adventure. If you are forced to add a Huorn to the staging area, try to go for the Dark-Hearted Huorn – it will engage you immediately and will raise your threat by 2 each round. But you will have finished this before you reach 50 for sure so don't worry.

Force to find Nenya in your starting hand to be able to add Galadriels questing power to another character. From there just ignore all the other Huorns that appear and rush quest through the whole adventure.

If an engaged Huorn gets too annoying remove it with Helm! Helm!. Saruman once again can take out Threat in the staging area to make you quest even faster in exchange of some Doomed 3.

Be aware that a single The Forest's Malice can break your neck here. If you have Éomund out there do not exhaust him to quest but keep him ready to block the first Huorn attack resulting from the Treachery card. After that and thanks to Éomunds ability you can ready the other Rohan allies and block the rest of the attacks without losing a Hero.

Weird adventure that seems quite easy and fast if you can just continuously submit high quest power and build up your Rohan empire (with some Ents).

Don't be scared to throw away cards for Éowyns ability, Will of the West will bring the stuff back at the right time.

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