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hi, might i suggest to remove the burning brands. i do not think you wanna defend with haldir in a scenario. you wanna use his ability as much as possible. Also the horn of gondor i personally am not a big fan of the card anymore since the latest errata, i think the number of tokens you would gain by it during a scenario is not enough unless you can play it the first round, but then you should play 3 of those already, which i think you could use to add more useful cards.
So i suggest to add a good harvest 3 times and remove the bruning brands and horn, because with a 3 sphere hero combination you wanna have cards like good harvest or errand-riders in your deck. It will allow you to play multiple allies in 1 turn,... it gives you more flexibility. :) Also the bow of galadrim i would play it 3 times and perhaps remove a foehammer, because foehammer is a dead card in your hand until you have a weapon in play and with daeron runes , 2 foehammers and gleowine i see you'll have enough card drawing, + heed the dream.