Sail Away 1 Secret cavalry Charge

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lords 1

Pretty new to deck building would love some feedback. The 56 cards will be culled after play testing. I made this after trying the Dreamchaser cycle for the first time and getting my ass beaten Deck built around the initial idea of killing boats before they engage. Haldir Provides this. Folco is there for early game smoothing and Legolas to use ranged to help the dwarves and deal with the harsh travel restrictions. With the boost provided by Silverwing, Gimli (in Sail 2) and a few items these two should be hitting for massive attack. Boromir and gondorian spearman should act for defense. The second half is just a bunch of the victory pile manipulation to rig sailing tests supported by cheap lore allies than use keen as lances.

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