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ValkumHaz 1
The logic of the deck is to trap any enemy and potentiate Faramir. With the blue events we try to control the treachery, shadow and thread; with the green ones to explore locations to be able to draw more cards and reduce threat. For heroes we take Damrod for the economy of trap cost and the free draw; Faramir to transform him in a killing machine and Lanwyn to quest and be able to be ready. There are a lot of card, but it is a deck based in the draw. The main problem I see in the deck is the economy, that is why I have include the Magic Ring and the Necklace of Girion. Any suggestions to improve the deck are welcome.