Dwarf Rush

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Erisau19 26

I made this deck with the limited purchases of 1x core set, Khazad-Dûm, Heirs of Númenor, The Lost Realm, The Hobbit Boxes, and The Treason of Saruman. The idea of the deck is to get as to 5 dwarves as fast as possible to get extra cards from Ori, (and sideboard Thorin for resources). Sideboard goes with multiplayer, which I mostly played with a Dúnedain deck. Thorin Oakenshield replaces Balin in multiplayer as typically having the lower threat isn't helpful since other players will typically have a higher threat anyway. Thorin also helps get resources which is one thing this deck lacks. Due to the limited purchase, this deck lacks iconic cards that are typically found in a dwarf deck such as Dain Ironfoot, Hardy Leadership, We Are Not Idle, etc. Nevertheless the deck runs pretty well. Radagast's Cunning and Secret Paths were inspired by articles I read on Tales ft Cards and Hall of Beorn, and while they aren't flashy, they have really worked well in helping out with removing threat from the staging area in a pinch. One thing this deck lacks is combat unless you are able to swarm, so if multiplayer ensure that the other player(s) has/have at least decent combat capabilities. Open to suggestions and enjoy! :)

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