Beorning multiplayer (alep included)

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Beorning multiplayer (alep included) 2 2 0 2.0
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Rouxxor 1767

Rouxxor has a newer deck inspired by this one: Beorning multiplayer (alep included)

Here is my try to build a Beorning deck for solo, using the alep themed cards (especially Birna, Osbera and Beorn's welcome).

My idea is never to build a deck for thematic reason but for getting the most efficient possible of a synergy. That is why I have absolutely no problem using as many cards outside of the theme as I want. I sure have a little voice that make me want to use those cards that was never played before. But efficiency is my goal, as I also like to play the really hard quest (I prefer to play the challenging scenarios, either they are nightmare or just hard quests).

Beorning are very good in the fighting area and building this deck for multiplayer purpose allow me to use it as his best. We have many good blocker and attacker and with Osbera ability we have up to 7 willpower (or threat annulation, who is quite similar) to bring quite quickly but we will never put many more so we need other decks that are way more into questing than fighting. The heroes are not only the only beorning's one but they also work quite well with Osbera abilities from both faces and beorn's welcome.

The deck basically have 3 pools: 1/ The generic cards such as secret vigil, feint, daeron's rune, deep knowledge, quickbeam and warden of healing. They have no specific synergy for this deck, they are just great for every deck in multiplayer (and for decks in general for most of them).

2/ The heroes build-around. For Osbera it is usually only leather boots and beorn's welcome but she can also have gondorian shield or even war axe if she is still flipped during your turn (you usually don't want that though). Grimbeorn is the main target for both beorn's welcome, gondorian shield, war ave and warrior sword. The weapons are quite good since they allow you to often kill an enemy when blocking with grimbeorn. We also play foe-hammer so we can draw cards. Gondorian shield is not as good, we don't really plan to become gondorian, but it is sometime precious since we don't heal or prevent quick enough. We have no difficulties to play sterner than steel with all those attachments on grimbeorn so we want to play it. To Beorn we only use Osbera ability and honour guard, but we quickly just stop to block with it and only rely on grimbeorn and mighty allies. Even in this deck Beorn doesn't shine that much, not being targetable is such a big default. But it is still okay and help really well on the first turn.

3/ And then there is of course the ally beorning theme! You have many beorning ally but the two that are key are beorning skin-changer and Birna. With the two of them you can bring back from the hand or discard pile at no cost Beorn, giant bear, beorning beekeeper, or beorning guardian. Once your beorning skin-changer is in the discard pile (to perform his ability for example) you can pay 1 with Birna (possibly returned by beorn's welcome) and brought him back in play. Then you wan do again his ability to bring any beorning in play. So birna will shuffling him back anyway but you will have gain a large beorning this way. In the mid game you can also make things goes faster by having a beorning pony discard cards from the top of you deck in order to found a beorning to bring back in play with the skin-changer (who himself was brought back with Birna, did you still follow? ^^).

The sideboard is something I used to adjust depending on the other deck, I never adjust regarding the quest. You can remove from the deck cards like gondorian shield or leather boots if they are not good in the situation (for example if better defense boost are available from player to put on your grimbeorn), remove quickbeam or warden if someone else want to play them. Or even consider to remove a few beorning (guardian or giant bear) if there is too much fight at the table. There is not that much cards in the sideboard because the deck already play the polyvalent cards anyway.

Thanks for your attention, see you soon!

2 comments

Mar 30, 2023 doomguard 2006

i think, birna is so good, she should be (MotK) Birna. she fastens it up, and you can use Beorn as ally.

you have 6 cards (pony and runes) to get an beorning-ally in the discard and use her ability 1. round. i would think that is very fast better than starting with hero Beorn

is Grimbeorn the Old + events not enough defense for the first (2) round(s)?

Mar 30, 2023 Rouxxor 1767

Beorn main goal is rather attacking than defending ;). I can surely get enough defense for myself for Beorn also help to defend other players. Beorn help you better to face the beginning of the game.

But if the fight early is not the key you're probably right. She can even wear a Beorn's welcome and pay for her own abilities and regain the resource. I thought of it quite some time ago but change my mind after that for some obscure reason. It deserve at least to be a side option depending on the early fighting ability on the table.