Bagginses with a guide

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Bagginses with a guide 0 0 0 3.0
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Discard Pile

Cross1205 97

After some tweaks and some play testing I can honestly say this deck was SUPER FUN!

I wanted to try a deck with Frodo Baggins defending and A LOT of threat management to counteract his effect. This worked so well. I barely left secrecy so Frodo could block like a champ! With all the card draw in this deck its quite easy to get all your toys out. Resourceful, Magic Ring for extra resources, Mithril Shirt for damage cancellation,Asfaloth for location management, Fast Hitch for readying.

I think the biggest struggle with this deck will be attacking. This deck will be great with questing! I think it will pair well with a heavy attacking deck. BUT that being said. I play tested against Journey down the Anduin and it was a walk in the park. The only damage I took in the entire game was from Necromancers Reach.

This deck is a beast with questing and getting Henamarth Riversong in play assures that you can quest very specifically and plan well.

I will still do a lot of play testing. But this deck was FUN!

2 comments

May 18, 2023 batman 96

I tried 4 times this deck on Intruders in Chetwood and got wrecked 4 times :). I keep having Smoke Rings without pipes, underquesting quite fast due to the low density of . If I get a doomed 2 in the first round (which is fairly easy with this scenario as we get +1 threat for each enemy), the only option to go to secrecy is Galadhrim’s greeting? (21+2+1=24). So you really need resourceful AND Elrond’s Counsel in your first hand. I would try the The Shirefolk instead of the pipes, as drawing is not an issue (peace and thoughts, gloewine, bilbo, magic ring), and put more !

May 18, 2023 Cross1205 97

@batman I tend to agree. You dont really need the pipes with all the card draw. Then you can drop Smoke Rings too. This leaves space for 3 cards to get a 50 card deck, but I am unsure what to add. The shirefolk wont work because I only have 3 Hobbit heroes.

Secrecy is not as important as keeping your threat low. But this deck struggles with enimies. I would suggest playing double handed with a ranged/combat deck.