Stop! Hama Time. *CotR Deckbox*

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AtaruSlash 4564

A tactics deck by a traditionally non-tactics player. Make those red cards dance! Built around our new tactics Aragorn (henceforth referred to as Scorpigorn), this deck is pure enemy management. Engage lots of enemies and dispatch them in short order. That is all. Perfect to pair with a strong questing, weak combat deck.

The three heroes actually represent the three pillars of deck design. Since you will be engaging enemies left and right, Mablung will see to it that you are flush with resources to deal with them. Hama, combined with your weapons and recurring Foe Hammer, will draw you cards for days. Scorpigorn is the utility hero, making both of the other pillars stand, enabling you to keep the engine rolling while you cleave a bloody path through enemies.

To start, the ideal hand contains at least one weapon and at least one Foe-Hammer. It can function without, but the the sooner you can get the Hama-cycling going, the sooner the deck just sings (supplemented by Legolas ally). Get weapons and horses on Hama and Scorpigorn, and just go to town, drawing and engaging all the while. The shield ideally goes on Mablung to turn him into a decent defender, which leads me to one hitch to the deck: there's not a whole lot by way of defense in the heroes, so it pretty much all comes from elsewhere. The good ol' Hama feint-lock can get you out of a fair few tight spots until you get the Hama Hammer rolling, and the Defenders of Rammas, Henneth Annun Guards, Derndingles, Treebeard, and if need be, Gandalf, supplement the otherwise heroic lack of consistent defenders.

A few fun tricks this deck can pull:

Quick Strike- If you have an enemy engaged, this can be a great planning or quest action to kill your current enemy (and probably draw cards), and grab another enemy to reduce threat in the staging area (and gain resouces). Don't have an enemy, but want to pull this stunt? Well, just play your Dunedain Hunter, and you've basically got enemies on demand.

Straight shot- Your mileage will vary with this card depending on the quest, but with Scorpigorn's static enemy debuff, any enemy engaged with you who has printed defense of 1 or less becomes instant straight shot fodder. Great for those times when you've grabbed one more enemy than you can kill, and need to finish it off.

Impromtu engagement- this deck has many different cards in it that can engage an enemy out of turn. Short a resource for that combo in your hand? Discard a westfold outrider and let Mablung do his work. Did that enemy go back to the staging area? It tried. It tried...

3 comments

Mar 21, 2016 teamjimby 937

I run a very similar deck, but with 2 key additions. First is Keeping Count because Hama + Foe-Hammer gives you enough card draw to get a 2nd copy, and the Rohan Warhorses let you get 2-3 kills a turn. By turn 5 you can often drop a 0-cost +10 attack attachment on any hero. That second copy goes great on Aragorn with Hands Upon the Bow and Rivendell Bow so he can get 2 enemies out of the staging area during questing.

The next big omission is Thicket of Spears. With Mablung you will be getting ~2 extra resources a turn, so you can play thicket as much as you want and still afford other cards.

Mar 21, 2016 AtaruSlash 4564

@teamjimbyI like the inclusion of Keeping Count! I'm sure Thicket would work just fine, but I can't say I've ever felt like the deck needed more "defense" in that regard.

Jun 24, 2016 ransomman 215

Raiment of War would go nicely here instead of Captain of Gondor or in addition to.