Eighteen Decks, No Proxies: Haldan (15/18)

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Eighteen Decks, No Proxies 13-16
Derived from
These Boots Were Made For Walking 72 47 4 1.0
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Shellin 3213

I set out to craft as many decks as possible using my collection (3x cores, 1x of everything else excluding the 2p starter set, and including the ALeP deluxe) and managed to make 18 total decks before I ran out of sleeves and storage space for them. This is one of those decks. My intent with these decks was to be able to grab two of them at a time and play either 2p or two-handed, so some are very much not solo viable.

Inspired by TalesftCards deck, that I have played a couple of times in multiplayer and really enjoyed. I knew I wanted a location control deck of some sort, since most of the key cards for the deck were unused up to this point. Like some of the other decks in this build, this is fairly straightforward. Put some attachments on the locations, quest like crazy and hope that another deck at the table has some way of helping with the enemies since there aren't many defensive options here. Ioerth can help keep Idraen upright if need be, but this deck would be much happier with a Sentinel partner or just not engaging anything in the first place.

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