Beornstor

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Discard Pile

RunningALK 171

Solo rush deck that powered through the Ring-maker cycle first go and beaten most of Angmar awakened too (except the discard pile hate quest - dead mans dike)

This deck has everything up and ready to go from turn 1. Starting hands you want cards like Eleven Jewleler, Protector of Lorien and Elrond's Counsel you can use turn one as you are going to have to get through 10 cards.

Both Beorn and cards like Wizard's voice and Close Call (usually take an undefended attack) are used to soak up early damage while you flood the board with cheap allies - using your threat as a resource, the games are short so you can afford to push it up pretty quick. Once you get Quickbeam out + Beorn you have a reliable 8 attack per turn.

Resources can stack up on Beorn so I usually pay for Guardian of Rivendell with tactics resources.

Stand and fight + Faramir ends up being very powerful for the late game will power push.

2 comments

Jul 30, 2016 Darkling Door 6446

Boy, it doesn't get any aggressive than Beorn and Erestor! I never thought about comboing Stand and Fight with Erestor--that's a neat idea. How often do you find you don't have enough resources to fund it and it just ends up getting pitched?

Jul 31, 2016 RunningALK 171

The deck has so many ways to spend cards I find you almost never pitch any cards at the end of your turn as your hand is always empty - so nothing is wasted in that sense. The Stand and Fight is very useful and provides a back-up way to get allies in play if nothing else, even for 1 cost allies you couldn't afford to pay for on the turn you drew them and had to be pitched. For that reason as a default you always allocate Arwen's additional resource to herself unless there is a very good reason not to.